iPhone SDK Development: Building iPhone Applications
iPhone SDK Development: Building iPhone Applications
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  • Reveals how to create a wide variety of dynamic, appealing, and effective mobile applications for the iPhone SDK, discussing the essential tools, APIs, and techniques used to program the platform; the iPhone's user interface components; networking capabilities; performance and debugging tools; Interface Builder; and the use of the XCode IDE to manage source code, images and sound, database files, and more. Original. (Intermediate)
  • Bill Dudney is a software developer and entrepreneur currently building software for the Mac. Bill started his computing career on a NeXT cube with a magneto-optical drive running NeXTStep 0.9. Over the years Bill migrated into the Java world where he worked for years on building cool enterprise software. But he never forgot his roots and how much fun it was to write software that did cool things for normal people. Bill is back to AppKit to stay. You can follow him on his blog at //bill.dudney.net/roller/objc.

    Chris Adamson is a writer, editor, developer and consultant specializing in media software development. He is the author of QuickTime for Java: A Developer's Notebook (O'Reilly) and co-author of Swing Hacks (O'Reilly) and has served as Editor for the developer websites ONJava and java.net. He maintains a corporate identity as Subsequently and Furthermore, Inc. (//www.subfurther.com/) and writes the [Time code]; blog at //www.subfurther.com/blog.

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