An incredible resource, packed with 500+ non-player characters for use in your favorite 5E tabletop fantasy roleplaying game.As is often the case in tabletop roleplaying games, players will often vent
All the information Game Master's needs to create compelling dungeon crawls, deadly fortress traps and clever riddles or puzzles to activate players’ critical thinking skills alongside their critical rolls during tabletop RPG play.The Game Master's Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more - eveything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.Whether part of a pre-planned adventure or a random encounter, these brain teasers, puzzles and traps will make every dungeon crawl, fortress break-in, or temple sacking that much more fun. GMs will find more than 60 challenging puzzles, 60 unique traps and 50 modular dungeon chambers, each with its own set of possible encoounters, meaning GMs can generate a fully-functional (or completely dilapidated) dungeon in a few rol
A hilarious, action-packed and occasionally touching tribute to the many ways in which Dungeons & Dragons can help you level up your approach to real life.One of the reasons tabletop roleplaying games like Dungeons & Dragons have grown in popularity since their inception is they allow us to escape the mundane realities of our daily lives―anyone, regardless of their physical skill, mental acuity or lack of charisma can feel like an all-powerful adventurer. Unfortunately, when the dice are put away, players have to return to reality and tackle important quests such as “getting the miserly noble to give you a raise.” If only there were a way to apply your wizard-like abilities in the game to the trials you must face outside of it. Now, there is: Everything I Need to Know I Learned from Dungeons & Dragons.Jeff Ashworth, author of the bestselling Game Master series of resource books for 5th edition, combines his depth of knowledge about the mechanics of Dungeons & Dragons and the universal