The iconic 1986 John Hughes film about living life to the fullest is now a joyful picture book for readers of all ages!Life moves pretty fast–and Ferris Bueller is determined not to let it pass him by! On a beautiful spring day, Ferris fakes being sick and plays hooky from school. He convinces his friends, reluctant Cameron and carefree Sloane, to come along for the ride. The three friends hop in the car and race to the most exciting place they know: downtown Chicago. They climb to the very top of the tallest skyscraper, eat lunch at a fancy French restaurant, cheer on a baseball game, and marvel over the paintings in the museum. But stickler teacher Mr. Rooney, determined to catch Ferris skipping school, is on their trail. Will the kids get away with it and have the best day off ever? And will anxious Cameron ever learn to live in the moment? This joyful and nostalgic story about friendship, adventure, and seizing the day will appeal to children and fans of the movie alike. TM & Copyr
Danny loves dinosaurs. When he sees one at the museun and says, "It would be nice to play with a dinosaur," a voice answers, "And I think it would be nice to play with you." So begins Dannys and the dinosaur's wonderful adventure together!But a dinosaur is no ordinary playmate. Even the most everyday activities become extraordinary, like finding a big-enough place to hide a dinosaur in a game of hide-and-seek, and keeping him from knocking over houses with his long tail. But Danny can teach a old dinosaur new tricks. It's the most fun this dinosaur has had in a hundred million years!Originally published as An I Can Read Book over 40 years ago, this classic story is perfect for reading together.Danny's out on the town with a real live dinosaur. And whether they're eating ice cream or playing hide-and-seek, these two are having one hundred million years of fun--all in one day. Outstanding Children's Books of 1958 (NYT) !function(){window._hcbi = window._hcbi || [];window._hcbi.push({isb
The New York Times bestselling Spy School series continues in graphic novel form with the third book as Ben gets kicked out of the CIA's spy school and enrolls with the enemy. During a spy school game of Capture the Flag, twelve-year-old Ben Ripley accidentally shoots a live mortar into the principal's office--and immediately gets himself expelled. Not long after going back to the boring real world, Ben gets an offer to join evil crime organization SPYDER. And he accepts. Ben can tell he's a key part of their sinister plan, but he's not quite sure what the plan is. Can Ben figure out what SPYDER is up to--and get word to the good guys without getting caught--before it's too late? Follow Ben as he crosses over to the dark side in action-packed, full-color panels.
A beginning reader story about super-groovy Pete the cat follows his haphazard participation in a youth baseball game, where he learns the importance of fair play over winning. 商品除瑕疵品外,恕不接受退換貨因拍攝略有色差,
"It's all here: the grade school Walt Disney and Dr. Seuss; the adolescent acid trips; the fondness for Post-it notes and flying saucers; the long tails of Dubuffet and Burroughs; the encounters with Madonna, Warhol, and one game-changer of a subway Johnny Walker Red poster. Brad Gooch takes us deep into Keith Haring's imagination while somehow managing to fix the aura and energy of the 1980s New York art scene to the page. A keen-eyed, beautifully written biography, atmospheric, exuberant, and as radiant as they come."--Stacy Schiff, Pulitzer Prize winning author of The Revolutionary: Sam AdamsA stunning life of the iconic American artist, Keith Haring, by the acclaimed biographer Brad Gooch.In the 1980s, the subways of New York City were covered with art. In the stations, black matte sheets were pasted over outdated ads, and unsigned chalk drawings often popped up on these blank spaces. These temporary chalk drawings numbered in the thousands and became synonymous with a city as dive
Mysterious disappearances. An urban legend rumored to be responsible. And one group of friends determined to save their city at any cost. Stranger Things meets Jordan Peele in this utterly original debut from an incredible new voice.For over a year, the Bronx has been plagued by sudden disappearances that no one can explain. Sixteen-year-old Raquel does her best to ignore it. After all, the police only look for the white kids. But when her crush Charlize's cousin goes missing, Raquel starts to pay attention―especially when her own mom comes down with a mysterious illness that seems linked to the disappearances.Raquel and Charlize team up to investigate, but they soon discover that everything is tied to a terrifying urban legend called the Echo Game. The game is rumored to trap people in a sinister world underneath the city, and the rules are based on a particularly dark chapter in New York's past. And if the friends want to save their home and everyone they love, they will have to play
Help Dink, Josh, and Ruth Rose solve mysteries from A to Z! Kids love collecting the entire alphabet and super editions! With over 8 million copies in print, the A to Z Mysteries® have been hooking chapter book readers on mysteries and reading for years. Now this classic kid favorite is back with a bright new look! U is for Umpire . . . Play ball! While the whole town of Green Lawn is watching the women take on the men in a charity baseball game, Mr. Pocket’s prized baseball collection is stolen! The police suspect the umpire of foul play. Can Dink, Josh, and Ruth Rose prove his innocence . . . or will they strike out?
The Historical Dictionary of Tennis presents a comprehensive history of the game through a chronology, an introductory essay, a bibliography, photos, and over 500 cross-referenced dictionary entries o
The BESTSELLING book is now a full color, fun packed GRAPHIC NOVEL!The Lemoncello books have spent over 100 Weeks on the New York Times Bestseller List and are on 44 State Award Lists!Find out if game loving Kyle Keeley can escape from what James Patterson calls "the coolest library in all the world" in this fun-filled graphic novel from the much-loved co-author of Treasure Hunters and the bestselling illustrator of Last Kids on Earth!* "A worthy successor to . . . Willy Wonka." --Booklist, Starred ReviewWhen Kyle learns that the world's most famous game maker, Luigi Lemoncello, has designed the town's new library and is having an invitation-only lock-in on opening night, he's determined to be there! But the tricky part isn't getting into the library--it's getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!
The stakes are higher than ever in the second book in the Contender YA trilogy by the New York Times–bestselling author of the Summoner series.The first battle is over, but the Game is just beginning.
9781250079800 Book Scavenger #1 (平裝本)Emily's love of solving puzzles turns into a real-life mystery featuring a secret book, an intricate game, and bad guys out to get her.For twelve-year-old Emily, the best thing about moving to San Francisco is that it's the home city of her literary idol: Garrison Griswold, book publisher and creator of the online sensation Book Scavenger (a game where books are hidden in cities all over the country and clues to find them are revealed through puzzles).Upon arriving, however, Emily learns that Griswold has been attacked, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend James discover an odd book, which they come to believe is from Griswold himself. Racing against time, Emily and James try to uncover the secret at the heart of Griswold's new game-before Griswold's attackers find them.9781250158390 The Unbreakable Code (Book Scavenger #2)(平裝本)Could books hidden through the Book Scavenger game
Emily's love of solving puzzles turns into a real-life mystery featuring a secret book, an intricate game, and bad guys out to get her.For twelve-year-old Emily, the best thing about moving to San Francisco is that it's the home city of her literary idol: Garrison Griswold, book publisher and creator of the online sensation Book Scavenger (a game where books are hidden in cities all over the country and clues to find them are revealed through puzzles).Upon arriving, however, Emily learns that Griswold has been attacked, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend James discover an odd book, which they come to believe is from Griswold himself. Racing against time, Emily and James try to uncover the secret at the heart of Griswold's new game-before Griswold's attackers find them.
Western digital game play has shifted in important ways over the last decade, with a plethora of personal devices affording a range of increasingly diverse play experiences. Despite the celebration of