Uses three main notions in the search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence.
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques
In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques
In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques
Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than wit
Reflecting the cross-disciplinary nature of the field, this volume covers most aspects of the challenging technique of quantum state transfer and network engineering, offering readers a dynamic introd
This book constitutes the proceedings of the 19th International Conference on Passive and Active Measurement, PAM 2018, held in Berlin, Germany, in March 2018.The 20 full papers presented in this
This book constitutes the thoroughly refereed post-conference proceedings of the 7th International ICST Conference on Broadband Communications, Networks and Systems (BROADNETS 2010) held in October 20
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Computational and Clinical Applications in Abdominal Imaging, held in conjunction with
This book presents the state of the art in the areas of ontology evolution and knowledge-driven multimedia information extraction, placing an emphasis on how the two can be combined to bridge the sema
In recent years machine learning has made its way from artificial intelligence into areas of administration, commerce, and industry. Data mining is perhaps the most widely known demonstration of this
This book constitutes the proceedings of the 14th International Conference on Applied Reconfigurable Computing, ARC 2018, held in Santorini, Greece, in May 2018. The 29 full papers and 22 short
This book constitutes the documentation of the scientific outcome of the first meeting of the TIMELY network, the International Workshop on Multidisciplinary Aspects of Time and Time Perception, which
This book reports on the latest advances in mobile technologies for collecting, storing and processing mobile big data in connection with wireless communications. It presents novel approaches and appl