This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching.
This book is a field guide on how to implement game-based learning and «gamification» techniques to the everyday teaching. It is a survey of best practices aggregated from interviews with experts in t
Farber provides information based on over 50 interviews with designers and leaders in the gaming and education industries regarding the use of games in the classroom to facilitate learning. The book s