Kojo, Tom and Sima can't wait to play their snowboarding game for real. But Kojo puts their lives at risk when he forgets to program a virus checker into the game.
Computer game designers Sima, Tom, and Kojo enter the world of the robots. They come face to face with a robot ruler who wants to take over the Earth. This time, have they met their match? The Dangero
A recurring nightmare of Kojo's gives Sima an idea for a game set in a medieval castle. The trio travel back in time, but soon Kojo is faced with re-living his nightmare over and over again.
A group of daring jewel thieves should be no match for the traps in Tom, Kojo, and Sima's new game, but they keep beating the program. Can the gamers outsmart the thieves with a clever piece of techno
A game set in the frozen waters of Antartica goes horribly wrong when Sima, Tom, and Kojo unearth an icy dinosaur from the past. Will a clever gadget help them escape from the jaws of death before tim