Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pi
An overview of the Flash scripting language explains how to use ActionScript to control the animation, create sophisticated interactivity, collect and track input, and exchange and manipulate data fro
The Essential Guide to 3D in Flash will provide you with a complete introduction to creating 3D content for Adobe Flash. We focus on the open source Away3D engine for ActionScript 3.0 in the examples