Andrew Piper grew up liking books and loving computers. While occasionally burying his nose in books, he was going to computer camp, programming his Radio Shack TRS-80, and playing Pong. His eventual
Computer simulation was first pioneered as a scientific tool in meteorology and nuclear physics in the period following World War II, but it has grown rapidly to become indispensible in a wide variety
Digital computer simulation helps study phenomena of great complexity, but how much do we know about the limits and possibilities of this new scientific practice? How do simulations compare to traditi
From all sides, we hear that computer technology, with its undeniable power to disseminate information and connect individuals, holds enormous potential for a reinvigoration of political life. But wil
The Conference on Computer Applications and Quantitative Methods in Archaeology is the leading conference on digital archaeology, and this volume offers a comprehensive and up-to-date account of the s
In 1998, the United States Department of Justice and state antitrust agencies charged that Microsoft was monopolizing the market for personal computer operating systems.? More than ten years later, th
The personal computer has revolutionized communication, and digitized text has introduced a radically new medium of expression. Interactive, volatile, mixing word and image, the electronic word challe
Technics and Civilization first presented its compelling history of the machine and critical study of its effects on civilization in 1934—before television, the personal computer, and the Internet eve
Nonclassical logics have played an increasing role in recent years in disciplines ranging from mathematics and computer science to linguistics and philosophy. Generalized Galois Logics develops a unif
We live in a world, according to N. Katherine Hayles, where new languages are constantly emerging, proliferating, and fading into obsolescence. These are languages of our own making: the programming l
The past twenty years have witnessed extensive collaborative research between computer scientists, logicians, linguists, philosophers, and psychologists. These interdisciplinary studies stem from the
Interrogative constructions are the linguistic forms by which questions are expressed. Their analysis is of great interest to linguists, as well as to computer scientists, human-computer interface des
Life is not what it used to be. In the final years of the twentieth century, émigrés from engineering and computer science devoted themselves to biology and made a resolution: that if the aim of biolo
This volume presents a selection of the best papers presented at the forty-first annual Conference on Computer Applications and Quantitative Methods in Archaeology. The theme for the conference was “A
Within the history of computing, the last thirty years have been defined by the ascendance of the personal computer, a device that finally brought the power of computation out of laboratories and corp
As ever more sophisticated computer applications threaten engineers with a risky obsolescence, this Handbook will be a valuable reference for both engineering students and practicing professionals who
The field of weak arithmetics is an application of logical methods to number theory that was developed by mathematicians, philosophers, and theoretical computer scientists. New Studies in Weak Arithme
In this book, Almerindo E. Ojeda offers a unique perspective on linguistics by discussing developing computer programs that will assign particular sounds to particular meanings and, conversely, partic
Donald E. Knuth’s seminal publications, such as Selected Papers on Fun and Games and Selected Paper on the Design of Algorithms, have earned him a loyal following among scholars and computer scientist
Donald E. Knuth’s seminal publications, such as Selected Papers on Fun and Games and Selected Paper on the Design of Algorithms, have earned him a loyal following among scholars and computer scientist
This translation focuses on publications by Donald E. Knuth, one of the world’s leading computer programmers, that were addressed primarily to a general audience rather than to specialists. These fift
Can computer science solve our social problems? With Discourses on Social Software Jan Van Eijck and Rineke Verbrugge suggest it can, offering the reader a fascinating introduction to the innovative f
The possibilities of non-human virtual identities, popularized by digital worlds such as Second Life, are facing growing attention from media outlets, advertising executives, and ordinary computer use
An anthology of previously unpublished essays from some of the most outstanding scholars working in philosophy, mathematics, and computer science today, Self-Reference reexamines the latest theories o
From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages a
Most computer programs that analyze spoken dialogue use a spoken command grammar, which limits what the user can say when talking to the system. To make this process simpler, more automated, and effec
From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages a
We live in a world, according to N. Katherine Hayles, where new languages are constantly emerging, proliferating, and fading into obsolescence. These are languages of our own making: the programming l
Although it might seem odd to criticize a painting because one could see it had been made with brush and paint, computer art is regularly criticized for appearing too geometric, clean, or even "comput
In recent years, the use of molecular data to build phylogenetic trees and sophisticated computer-aided techniques to analyze them have led to a revolution in the study of cospeciation. Tangled Trees
"Religion," Mark C. Taylor maintains, "is most interesting where it is least obvious." From global financial networks to the casinos of Las Vegas, from images flickering on computer terminals to steel
Initially proposed as rivals of classical logic, alternative logics have become increasingly important in areas such as computer science and artificial intelligence. Fuzzy logic, in particular, has mo
From the frontiers of cyberspace to Tibetans in exile, from computer bulletin boards to faxes, film, and videotape, the ongoing and often startling evolution of media continues to generate fresh new a
Drawing on work in linguistics, language acquisition, and computer science, Adele E. Goldberg proposes that grammatical constructions play a central role in the relation between the form and meaning o
Cognitive science, with its guiding metaphor of the mind as a computer, has made substantial progress towards an understanding of how people comprehend and produce discourse. The essays in this book a
Diane Vaughan reconstructs the Ohio Revco case, an example of Medicaid provider fraud in which a large drugstore chain initiated a computer-generated double billing scheme that cost the state and fede
In modern life, technology is everywhere. Yet as a concept, technology is a mess. In popular discourse, technology is little more than the latest digital innovations. Scholars do little better, offeri
In modern life, technology is everywhere. Yet as a concept, technology is a mess. In popular discourse, technology is little more than the latest digital innovations. Scholars do little better, offeri
Linguistic Issues in Language Technology (LiLT) is an open-access journal that focuses on the relationships between linguistic insights and language technology. In conjunction with machine learning an
Up-to-date, concise, and easy to use, the Science and Technology Encyclopedia is a reliable resource for students, and all those with an interest in the comprehensive array of scientific fields it cov