Varisia has been destroyed! Runelord Alaznist'salteration of the past has thrown the frontier nation into chaos, devastatedcities, resurrected demon lords, and worse. The Runelord of Wrath is now prim
The Return of the Runelords Adventure Path continues as the heroes discover a nefarious plot to spread a magical plague through Varisia's greatest cities. As they travel the breadth and width of the l
The Return of the Runelords Adventure Path continues as the heroes travel south to the city of Magnimar with disturbing news—the ancient runelords of Thassilon are awakening! With Varisia's greatest h
The Worst in OthersDarkshadows haunt the trade city of Yanmass, spreading chaos even as the city'sleaders debate which royal heir to support in the growing civil war. Theirsoldiers are vanishing, band
As newly-appointed agents in Taldor’s escalating struggle for succession, the heroes must help their Princess Eutropia build a power base by reclaiming her family’s land from squatters—the debased Lot
As the entire capital city gathers to celebrate, conspiracy and stagnation rot the old empire of Taldor to its core! When a high-minded cabal of Senators and nobles try to steer their nation away from
The insidious veiled masters who sunk Old Azlant beneath the treacherous ocean in ancient times mobilize their forces against the heroes’ allies, even as the adventurers themselves close on their enem
We All Float DownhereAfter learning that a powerful and ancientenemy is planning to steal a doomsday weapon and use it against humanity, theadventurers visit a ruined undersea tower belonging to an un
Death in the DepthsOn thetrail of an ancient enemy, the heroes seek more information in a merfolk cityteeming with intrigue just beneath the waves. They arrive to find a group ofdeep merfolk claiming
After working to secure their settlement on the lost continent of Azlant, the adventurers aid the colony by exploring the rest of the island in search of resources and to look for potential dangers. A
With an army of their own, the heroes finally wage war against the Ironfang Legion in the climactic conclusion of the Ironfang Invasion Adventure Path! To end the hobgoblin threat once and for all, th
The Ruins of Azlant Adventure Path begins with the adventurers standing on the deck of a ship ready to make landfall at their new home. However, dread settles in as they notice that the colony is empt
With the secrets of the Stone Road and its focus, the Onyx Citadel, finally revealed, the PCs only need an army of their own to push back against the Ironfang Legion. But with Nirmathas’s ragtag force
The Ironfang Legion’s secret weapon has been revealed! An ancient dwarven artifact known as the Stone Road allows the hobgoblins to move their forces hundreds of miles at a time, completely unseen. Wh
Having rescued what remains of the Chernasardo Rangers, the heroes have their first chance to take the offensive against the Ironfang Legion when rumors emerge of the monstrous invaders massing to the
The Ironfang Invasion Adventure Path launches with “Trail of the Hunted.” In the war-torn nation of Nirmathas, far from the battlefront, the sleepy little town of Phaendar is rocked by the sudden appe
With their colony of survivors safe for the moment, the heroes must scour the wilderness of the Fangwood for resources, and make contact with anyone who can help them strike back against the invading
The Strange Aeons Adventure Path draws to a stunning conclusion! Arriving in the alien city of Carcosa, the adventurers must sever the links that bind Carcosa to Golarion. In wandering the parasitic c
After finding the route to the lost city of Neruzavin, the adventurers must mount an expedition into the vast and deadly desert region called the Parchlands, where they hope to catch up to their treac
Look out into strange vistas! These huge, lavishly illustrated poster mapsdisplay key locations from the Strange Aeons Adventure Path. Thrushmoor, thetown in which one of the adventures is set, comes
With their memories once again intact, the adventurers continue their pursuit of Count Lowls after hearing that he’s set course for a lost city in a remote part of Casmaron called the Parchlands. On t
Expand your Pathfinder Adventure Card Game adventures with the PathfinderAdventure Card Game: Mummy’s Mask Character Add-On Deck. This 110-cardexpansion deck includes four new Pathfinder Adventure Car
The cult of Hastur no longer threatens Thrushmoor, and now the adventurers discover the final clues needed to solve the enigma of their lost memories. Boarding a riverboat to Cassomir, the adventurers