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Multiplayer Gaming and Engine Coding for the Torque Game Engine
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Multiplayer Gaming and Engine Coding for the Torque Game Engine

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:NT$ 4767 元
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
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商品簡介

This book allows people to make multiplayer games with TGE and also tells them how to improve their games by modifying the engine source code itself. After reading this book and completing the exercises on the accompanying CD, game programmers will be well prepared to make their own complex, exciting games using the Torque Game Engine.

作者簡介

Edward F. Maurina III is a long-time Torque programmer and trainer. He is co-owner and lead designer at Hall Of Worlds, LLC. an independent game studio and developer of educational products. A computer enthusiast since the age of nine, he turned an avocation into a vocation. He began programming in 1981 and has since programmed variously as an intelligence-applications programmer (United States Air Force), as an independent educational contractor, as a senior engineer (Intel Corp.), and most recently at his own company (Hall Of Worlds) making games and educational products. Ed continues to write about Torque and work on Torque-based games and products. He is the author of The Game Programmer’s Guide to Torque: Under the Hood of the Torque Game Engine (A K Peters, 2006).

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定價:100 4767
若需訂購本書,請電洽客服 02-25006600[分機130、131]。

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