Designing the User Experience of Game Development Tools
商品資訊
ISBN13:9781482240191
出版社:Taylor & Francis
作者:David Lightbown
出版日:2015/02/18
裝訂/頁數:平裝/184頁
規格:22.2cm*15.2cm*1.3cm (高/寬/厚)
商品簡介
The games industry needs to make the user experience of its development tools a priority. This book shows how to improve the user experience of game tools and presents specific examples of tools development. The first part of the book aims to inspire readers to improve the user experience of their game tools, and help them communicate how important this is to their teams. The second part introduces the user experience design process and shows different techniques, along with specific examples.
作者簡介
After spending most of his formative years in his parents’ basement trying to clone 8-bit console games on an Apple IIGS,David Lightbown got a job in the games industry. Since then, he has dedicated the majority of his career to working on content creation tools and pipelines.
In addition to contributing to a variety of games as a technical director, David has delivered presentations at the Game Developers Conference, Montreal International Game Summit, and SIGGRAPH, in various cities within Canada, the United States, and Europe.
He has also collaborated with Autodesk to create product reviews, training manuals, tutorial videos, and masterclasses. In 2010, he received the Autodesk Master Award for his contributions to the 3D community.
David currently holds the title of technical director at Ubisoft Montreal.
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