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Video Games and Gaming Culture, 4-vol. set
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Video Games and Gaming Culture, 4-vol. set

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:NT$ 56700 元
領券後再享88折起
團購優惠券A
8本以上且滿1500元
再享89折,單本省下6237元
無庫存,下單後進貨(採購期約4~10個工作天)
可得紅利積點:1701 點
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Video and interactive computer games now constitute an enormous industry that rivals television and film. Moreover, gaming is of growing importance in spheres beyond mere entertainment; games and gaming technology are increasingly applied to other ends, including for educational, political, and military purposes. Perhaps unsurprisingly, therefore, the cultural, social, and economic significance of games and gaming is now profound, and ripe for scholarly scrutiny and study.

As research continues to flourish as never before, this major new reference resource from Routledge’s Critical Concepts in Media and Cultural Studies series offers a multi-dimensional overview of games and gaming culture and brings together in four volumes the very best foundational and cutting-edge scholarship.

Edited by the field’s leading scholar, Mark J. P. Wolf, the collection encompasses the socio-cultural, political, and economic dimensions of gaming from a wide variety of perspectives. The materials gathered explore issues of game design and development, provide close analysis of games as cultural artefacts, and address issues of policy, such as those related to race, class, gender, and sexuality.

Video Games and Gaming Culture is supplemented by a comprehensive index and includes a full introduction, newly written by the editor.

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定價:100 56700
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