Games User Research ─ A Case Study Approach
商品資訊
ISBN13:9781498706407
出版社:Productivity Press
作者:Kandauda A. S. Wickrama ; Tae Kyoung Lee
出版日:2016/05/30
裝訂/頁數:精裝/292頁
規格:26cm*18.4cm*2.5cm (高/寬/厚)
版次:1
商品簡介
Usability is about making digital products, such as video games, easier to use and matching them closely to player requirements, needs, and desires. Video games with high usability are generally played more efficiently and frequently and typically experience higher sales volumes. This book presents case studies describing academic research and practical hands-on experience related to usability testing methodologies and techniques with the aim of improving the human/computer interfaces of video games and players' user experiences.
作者簡介
Miguel A. Garcia-Ruiz is an assistant professor in the Department of Computer Science and Mathematics, Algoma University, Ontario, Canada. He earned his MSc in computer science from the University of Colima in Mexico and his PhD in computer science and artificial intelligence at the University of Sussex in the United Kingdom. He held a graphics techniques internship at the Madrid Polytechnic University in Spain. He has published scientific papers on usability and user experience in major journals, has written several books and book chapters, and has directed an introductory video on virtual reality. His research interests include educational virtual environments, usability of video games, and multimodal human–computer interaction.
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