Game Programming in C++ ─ Creating 3d Games
商品資訊
系列名:Game Design
ISBN13:9780134597201
出版社:Addison-Wesley Professional
作者:Sanjay Madhav
出版日:2018/04/05
裝訂/頁數:平裝/400頁
規格:23.5cm*18.4cm*3.2cm (高/寬/厚)
商品簡介
You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it’s the language used in their enormous code bases, it’s the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today’s practical, hands-on approach to programming 3D video games in C++. Drawing on the author’s pioneering experience teaching game development at USC, it guides you through all key concepts hands-on, and helps you deepen your expertise through several start-to-finish, in-depth game projects.
Author Sanjay Madhav introduces core concepts one at a time, in an easy-to-digest fashion, paying special attention to the math that professional game developers need to know. Step by step, you’ll become increasingly comfortable with real-world C++ game development, and learn how to use C++ in all facets of game programming, including graphics, physics, AI, audio, camera systems, animations, and more.
作者簡介
Sanjay is also the author of Game Programming Algorithms and Techniques and co-author of Multiplayer Game Programming. He has a B.S. and an M.S. in computer science and is pursuing a Ph.D. in computer science, all from USC.
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