Creating Augmented and Virtual Realities ― Theory and Practice for Next-generation Spatial Computing
商品資訊
ISBN13:9781492044192
出版社:Oreilly & Associates Inc
作者:Erin Pangilinan; Steve Lukas; Vasanth Mohan
出版日:2019/04/12
裝訂/頁數:平裝/300頁
規格:22.9cm*17.8cm*2.5cm (高/寬/厚)
商品簡介
If you’re a developer familiar with AI, machine learning, and computer vision, this practical book provides you with a foundational understanding of augmented and virtual reality functions. AR and VR industry experts Erin Pangilinan, Steve Lukas, and Vasanth Mohan explore the full AR and VR development pipeline and provide hands-on practice to help you hone your skills in the realities industry.
Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and industry use cases. Along the way, you’ll learn about interesting new use cases in sports and health technology, as well as other practical enterprise applications such as data visualization and reinforcement learning.
作者簡介
Lifelong artist, software engineer since age 13, business + non-profit ops since 18, founder of stealth tech startup, Human Augmented Reality Project (HARP) an intuitive data visualization + AI platform in Augmented Reality (AR) for researchers understanding degenerative brain disease, Alzheimer's.
Steve Lukas has been exploring the landscape of spatial computing in various roles from software design to venture capital & development relations with companies such as Qualcomm Ventures and Magic Leap. As a co-founder of Across Realities, he focused on advancing the XR industry by enabling shared digital realities spanning all platforms.
Vasanth Mohan, Founder, FusedVR, VR Developer Nanodegree Course Developer
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