Cinema 4D Basics: Learn 3D Modeling, Animation, and Rendering
商品資訊
ISBN13:9798285730408
出版社:Independently published
作者:Artle Jr.
出版日:2025/05/29
裝訂:平裝
規格:22.9cm*15.2cm*0.3cm (高/寬/厚)
商品簡介
"Cinema 4D Basics: Learn 3D Modeling, Animation, and Rendering." This comprehensive guide is tailored for both newcomers and experienced artists eager to enhance their skills in the powerful Cinema 4D software.
In Chapter 1, we delve into the fundamentals of 3D Modeling in Cinema 4D. You will explore various polygon modeling techniques that form the backbone of 3D design. Learn how to effectively work with primitive objects and harness the power of spline modeling and extrusion to create intricate shapes. The chapter also covers advanced modeling tools such as Bevel, Knife, and Bridge, which will enhance your ability to manipulate and refine your models. Additionally, discover sculpting techniques for organic models, allowing you to create lifelike characters and environments that resonate with realism.
Transitioning to Chapter 2, we focus on Materials and Texturing. This chapter guides you through the process of creating basic materials and applying textures using UV mapping. The Material Editor becomes your canvas for experimentation, where you can explore advanced shading techniquesto add depth and character to your models. We also cover essential concepts like bump, normal, and displacement mapping, ensuring your designs have the intricate details that make them stand out.
In Chapter 3, we illuminate the importance of Lighting Techniques. Lighting can dramatically influence the mood and perception of your 3D scenes. You will learn about different types of lights, including Area, Spot, and Omni, and how to set up a lighting rig that enhances your compositions. We introduce you to Global Illumination.
Chapter 4 dives into Animation Techniques, where you will learn the art of keyframe animation and how to utilize the Timeline and F-Curve Editor for precise control over your animations. Explore the world of motion graphics with MoGraph, and discover the intricacies of character rigging and animation. We also touch on dynamics and simulations, giving you the tools to create engaging and dynamic animations that captivate your audience.
Finally, in Chapter 5, we tackle the essential topic of Rendering in Cinema 4D. Understanding render settings is crucial for producing high-quality outputs. You will learn how to use the Physical Renderer for realistic results and how to set up render layers for efficient workflow management. The chapter also covers post-processing in the Picture Viewer, allowing you to refine your renders before export. We conclude with guidance on exporting for different formats, ensuring your work is ready for any platform, whether it's for 3D printing or digital media.
Disclaimer
This book is intended to provide a comprehensive guide to mastering Cinema 4D for 3D modeling, animation, and rendering. While every effort has been made to ensure the accuracy and clarity of the content, the author cannot be held liable for any errors or omissions that may occur. If you encounter any discrepancies in the steps or commands, please consider that they may be the result of human error or variations in software versions. Readers are encouraged to apply their own critical thinking and problem-solving skills when following the instructions. This approach not only enhances your understanding but also allows you to adapt the techniques to your specific projects.
主題書展
更多書展購物須知
外文書商品之書封,為出版社提供之樣本。實際出貨商品,以出版社所提供之現有版本為主。部份書籍,因出版社供應狀況特殊,匯率將依實際狀況做調整。
無庫存之商品,在您完成訂單程序之後,將以空運的方式為你下單調貨。為了縮短等待的時間,建議您將外文書與其他商品分開下單,以獲得最快的取貨速度,平均調貨時間為1~2個月。
為了保護您的權益,「三民網路書店」提供會員七日商品鑑賞期(收到商品為起始日)。
若要辦理退貨,請在商品鑑賞期內寄回,且商品必須是全新狀態與完整包裝(商品、附件、發票、隨貨贈品等)否則恕不接受退貨。

