Gamedev Production and Design Workbook: Practical Companion for Producers, Designers & Leads
商品資訊
ISBN13:9788397628120
出版社:Lightning Source Inc
作者:Leszek Lisowski
出版日:2026/01/26
裝訂:精裝
規格:25.4cm*17.8cm*2.1cm (高/寬/厚)
商品簡介
Stop the Chaos. Focus on Shipping. Your Practical Companion for Game Production.
Most game projects don't fail because of a lack of talent - they fail because they drown in scope creep, messy communication, and a loss of vision. Digital tools like Jira or Notion are great for tracking, but they often fail to help you think and strategize.
The Gamedev Production and Design Workbook is a physical "clarity tool" I designed for developers who are tired of firefighting and want to start shipping.
Built on 20 Years of Gamedev Scars
I am Leszek Lisowski, and I have spent two decades in the trenches of game development. This workbook isn't a theoretical textbook. It's a condensed collection of frameworks that I personally use when things get messy. I created it to be your silent partner for meetings, brainstorming sessions, and long nights of production planning.
The "Left-Right" Productivity System
I developed this workbook with a specific workflow in mind:
-The Left Page: A proven framework, checklist, or template (from Game Pillars to Risk Assessment).
-The Right Page: Your dedicated workspace for notes, sketches, and project-specific decisions. I wanted to eliminate the need for searching through loose scraps of paper or getting distracted by endless browser tabs.
What's Inside the 240 Pages?
I divided the workbook into 7 logical blocks covering the entire lifecycle of a game:
-Foundations: Define your Game Vision, Pillars, and High Concept.
-Planning & Scoping: Master task estimation, feature prioritization, and risk management.
-Production Core: Handle milestones, feedback loops, and daily stand-ups without the fluff.
-Design & Mechanics: Break down core loops and difficulty curves.
-The Business of Games: Market research, target audience profiling, and pitching basics.
-People & Teams: Tools for better 1-on-1s and conflict resolution.
-Personal Workflow: My personal strategies for Deep Work, learning backlogs, and preventing burnout.
Why You Need This on Your Desk:
-For Producers: Keep the scope under control and the team aligned.
-For Designers: Never lose sight of the "Core Fun" of your game.
-For Indie Leads: A structured way to wear ten hats at once without losing your mind.
Stop clicking. Start writing. Build better games.
100 topics of pure gamedev utility designed for heavy note-taking.
主題書展
更多書展購物須知
外文書商品之書封,為出版社提供之樣本。實際出貨商品,以出版社所提供之現有版本為主。部份書籍,因出版社供應狀況特殊,匯率將依實際狀況做調整。
無庫存之商品,在您完成訂單程序之後,將以空運的方式為你下單調貨。為了縮短等待的時間,建議您將外文書與其他商品分開下單,以獲得最快的取貨速度,平均調貨時間為1~2個月。
為了保護您的權益,「三民網路書店」提供會員七日商品鑑賞期(收到商品為起始日)。
若要辦理退貨,請在商品鑑賞期內寄回,且商品必須是全新狀態與完整包裝(商品、附件、發票、隨貨贈品等)否則恕不接受退貨。

