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Computer Graphics and Multimedia

共 406 筆
第6 / 11 頁
出版日:2008/08/01 作者:Jim X. Chen; Chunyang Chen  出版社:Springer-Verlag New York Inc  裝訂:精裝
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."Dr. Jack Bresenham, Retired IBM Senior Techni
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出版日:2012/03/31 作者:Stanley Osher; Nikos Paragios  出版社:Springer-Verlag New York Inc  裝訂:平裝
Here is, for the first time, a book that clearly explains and applies new level set methods to problems and applications in computer vision, graphics, and imaging. It is an essential compilation of su
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出版日:2003/08/01 作者:Stanley Osher; Nikos Paragios (EDT); Stanley Osher (EDT); Nikos Paragios  出版社:Springer-Verlag New York Inc  裝訂:精裝
Here is, for the first time, a book that clearly explains and applies new level set methods to problems and applications in computer vision, graphics, and imaging. It is an essential compilat
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This volume constitutes the refereed proceedings of the International Conferences, BSBT, MulGraB and IUrC 2012, held as part of the Future Generation Information Technology Conference, FGIT 2012, Gang
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出版日:2021/10/31 作者:Richard E. Mayer  出版社:Cambridge Univ Pr  裝訂:平裝
Digital and online learning is more prevalent than ever, making multimedia learning a primary objective for many instructors. The Cambridge Handbook of Multimedia Learning examines cutting-edge research to guide creative teaching methods in online classrooms and training. Recognized as the field's major reference work, this research-based handbook helps define and shape this area of study. This third edition provides the latest progress report from the world's leading multimedia researchers, with forty-six chapters on how to help people learn from words and pictures, particularly in computer-based environments. The chapters demonstrate what works best and establishes optimized practices. It systematically examines well-researched principles of effective multimedia instruction and pinpoints exactly why certain practices succeed by isolating the boundary conditions. The volume is founded upon research findings in learning theory, giving it an informed perspective in explaining precisely
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出版日:2021/10/31 作者:Richard E. Mayer  出版社:Cambridge Univ Pr  裝訂:精裝
Digital and online learning is more prevalent than ever, making multimedia learning a primary objective for many instructors. The Cambridge Handbook of Multimedia Learning examines cutting-edge research to guide creative teaching methods in online classrooms and training. Recognized as the field's major reference work, this research-based handbook helps define and shape this area of study. This third edition provides the latest progress report from the world's leading multimedia researchers, with forty-six chapters on how to help people learn from words and pictures, particularly in computer-based environments. The chapters demonstrate what works best and establishes optimized practices. It systematically examines well-researched principles of effective multimedia instruction and pinpoints exactly why certain practices succeed by isolating the boundary conditions. The volume is founded upon research findings in learning theory, giving it an informed perspective in explaining precisely
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出版日:2012/11/15 作者:Tai-hoon Kim (EDT); Hyun-seob Cho (EDT); Osvaldo Gervasi (EDT); Stephen S. Yau (EDT)  出版社:Springer Verlag  裝訂:平裝
This volume constitutes the refereed proceedings of the International Conferences, FGCN and DCA 2012, held as part of the Future Generation Information Technology Conference, FGIT 2012, Kangwondo, Kor
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出版日:2010/01/15 作者:Brian Guenter; Sung-hee Lee  出版社:A K Peters Ltd UK  裝訂:精裝
This book explains how to use the new symbolic differentiation system D* for applications in computer games and engineering simulation.The development of D* is significant because it is a faster way
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出版日:2015/03/14 作者:Yue-Ling Wong  出版社:Pearson College Div  裝訂:平裝
For introductory digital media courses in computer science, art, communication, or digital media departmentsTools and Techniques for Understanding and Producing Digital MediaDigital Media encompasses
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Computers, Pattern, Chaos and Beauty—Graphics from an Unseen World
滿額折
出版日:2001/07/24 作者:Clifford A. Pickover  出版社:Dover Pubns  裝訂:平裝
Combining fractal theory with computer art, this book introduces a creative use of computers. It describes graphic methods for detecting patterns in complicated data and illustrates simple techniques
優惠價: 9 580
無庫存
出版日:2016/07/26 作者:Vic Costello  出版社:Focal Press  裝訂:精裝
Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that y
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出版日:2016/07/26 作者:Vic Costello  出版社:Focal Press  裝訂:平裝
Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that y
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Multimedia Foundations ─ Core Concepts for Digital Design
90 折
出版日:2011/03/01 作者:Vic Costello  出版社:Focal Pr  裝訂:平裝
Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that y
優惠價: 9 2456
無庫存
出版日:2008/07/04 作者:Aboul Ella Hassanien (EDT); Ajith Abraham (EDT); Janusz Kacprzyk (EDT)  出版社:Springer Verlag  裝訂:精裝
In recent decades Multimedia processing has emerged as an important technology to generate content based on images, video, audio, graphics, and text. This book is a compilation of the latest trends an
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出版日:2014/06/24 作者:Yueh-min Huang (EDT); Han-Chieh Chao (EDT); Der-jiunn Deng (EDT); James J. Park (EDT)  出版社:Springer Verlag  裝訂:精裝
The theme of HumanCom and EMC is focused on the various aspects of human-centric computing for advances in computer science and its applications, embedded and multimedia computing and provides an oppo
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出版日:2020/09/30 作者:Erol Gelenbe  出版社:CRC Pr I Llc  裝訂:精裝
Papers from an October 2002 symposium describe research in areas including algorithms, artificial intelligence, computer graphics, computer networks, databases, evolutionary computation, graph theory,
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Matrix Transforms for Computer Games and Animation
滿額折
出版日:2012/08/31 作者:John Vince  出版社:Springer Verlag  裝訂:平裝
Matrix transforms are ubiquitous within the world of computer graphics, where they have become an invaluable tool in a programmer’s toolkit for solving everything from 2D image scaling to 3D rotation
定價:3479 元
無庫存
Flash Journalism: How To Create Multimedia News Packages
90 折
出版日:2005/04/07 作者:Mindy Mcadams  出版社:Focal Pr  裝訂:平裝
This book will assist journalists and Flash developers who are working together to bring video, audio, still photos, and animated graphics together into one complete Web-based package.This book is not
優惠價: 9 3275
無庫存
Geometric Methods and Applications ― For Computer Science and Engineering
90 折
出版日:2013/04/21 作者:Jean Gallier  出版社:Springer Verlag  裝訂:平裝
Now in a second, expanded edition, this book bridges the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics and introduces a range of geometri
優惠價: 9 3375
無庫存
出版日:2011/06/21 作者:Jean Gallier  出版社:Springer Verlag  裝訂:精裝
Now in a second, expanded edition, this book bridges the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics and introduces a range of geometri
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出版日:2002/09/30 作者:MCCONNELL  出版社:JOHN WILEY & SONS;LTD  裝訂:精裝
The Computer Graphics Companion offers a comprehensive collection of articles written by selected specialists and spanning a wide range of topics and applications in computer graphics.It brings togeth
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出版日:1993/08/01 作者:James D. Foley; Andries Van Dam; Steven K. Feiner (CON)  出版社:Prentice Hall  裝訂:精裝
An abridged and modified adaptation of Computer Graphics: Principles and Practice, 2nd ed. (Addison-Wesley, 1990), featuring new material and, in some cases, a different approach to exposition designe
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出版日:2005/04/01 作者:Susie H. Vanhuss; Connie M. Forde; Donna L. Woo; Linda Hefferin  出版社:Cengage Learning College  裝訂:平裝
Providing students with real-world applications and scenarios, this text combines all of the tools of Microsoft Office. Organized into distinct modules, this text provides the freedom to pick and cho
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出版日:1993/07/15 作者:Mark T. Maybury  出版社:PBKAAAIP  裝訂:平裝
This collection of original contributions reports on key advances in intelligent (knowledge-based) user interfaces that exploit multiple media -- text, graphics, maps -- and multiple modalities -- vis
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Researchers from Greece, Portugal, and Canada present 10 chapters on digital tools for computer music production and distribution, covering audiovisual tools for rich multimedia interaction, including
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2010/05/01 作者:Eduardo Bayro Corrochano (EDT); Gerik Scheuermann (EDT)  出版社:Springer-Verlag New York Inc  裝訂:精裝
Topics and FeaturesProvides a thorough discussion of several tasks for image processing, pattern recognition, computer vision, robotics and computer graphics using the geometric algebra frameworkIntr
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出版日:2000/02/28 作者:Paul Hudak  出版社:Cambridge Univ Pr  裝訂:精裝
Functional programming is a style of programming that emphasizes the use of functions (in contrast to object-oriented programming, which emphasizes the use of objects). It has become popular in recent years because of its simplicity, conciseness, and clarity. This book teaches functional programming as a way of thinking and problem solving, using Haskell, the most popular purely functional language. Rather than using the conventional (boring) mathematical examples commonly found in other programming language textbooks, the author uses examples drawn from multimedia applications, including graphics, animation, and computer music, thus rewarding the reader with working programs for inherently more interesting applications. Aimed at both beginning and advanced programmers, this tutorial begins with a gentle introduction to functional programming and moves rapidly on to more advanced topics. Details about progamming in Haskell are presented in boxes throughout the text so they can be easil
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出版日:2005/03/30 作者:Oliver Deussen; Bernd Lintermann  出版社:Springer-Verlag New York Inc  裝訂:精裝
What is computer graphics and what are the conceptual tasks of research in this area? To the average person the term still conveys more or less the design of - gos and the manipulation of pictures wit
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
The Complete Guide to Blender Graphics—A Beginner's Guide
90 折
出版日:2012/04/16 作者:John M. Blain  出版社:Taylor & Francis  裝訂:平裝
While Blender is a wonderful free and open source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Removing the frustration from t
優惠價: 9 1871
無庫存
The Haskell School of Expression―Learning Functional Programming Through Multimedia
90 折
出版日:2000/04/01 作者:Paul Hudak  出版社:Cambridge Univ Pr  裝訂:平裝
Functional programming is a style of programming that emphasizes the use of functions (in contrast to object-oriented programming, which emphasizes the use of objects). It has become popular in recent years because of its simplicity, conciseness, and clarity. This book teaches functional programming as a way of thinking and problem solving, using Haskell, the most popular purely functional language. Rather than using the conventional (boring) mathematical examples commonly found in other programming language textbooks, the author uses examples drawn from multimedia applications, including graphics, animation, and computer music, thus rewarding the reader with working programs for inherently more interesting applications. Aimed at both beginning and advanced programmers, this tutorial begins with a gentle introduction to functional programming and moves rapidly on to more advanced topics. Details about progamming in Haskell are presented in boxes throughout the text so they can be easil
優惠價: 9 2398
無庫存
出版日:2009/09/30 作者:Manjit Singh Sidhu  出版社:Engineering Science Reference  裝訂:精裝
This book is concerned with the design, development, and evaluation of a new form of interactive multimedia computer-aided learning (CAL): technology-assisted problem-solving (TAPS) packages, which in
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出版日:2004/08/15 作者:Andrew Glassner  出版社:A K Peters Ltd UK  裝訂:平裝
Glassner has expanded some of his columns from IEEE Computer Graphics and Applications for this computer graphics tutorial. He explains how to make pop-up books and cards, create weaves and tartans, a
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The Computer in the Visual Arts
90 折
出版日:1998/12/01 作者:Anne Morgan Spalter  出版社:Prentice Hall  裝訂:精裝
Spalter (artist in residence, Brown U. and outreach director at the NSF Science and Technology Center for Computer Graphics and Scientific Visualization) provides a technical and theoretical introduct
優惠價: 9 3293
無庫存
出版日:2003/03/18 作者:Paoluzzi  出版社:John Wiley & Sons Inc  裝訂:精裝
Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interes
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出版日:2007/04/13 作者:Richard M. Lueptow  出版社:Pearson College Div  裝訂:平裝
This book compact resource connects traditional engineering graphics with computer-aided design. Efficiently explores necessary topics such as basic concepts, conventions, and terminology for engine
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Computer Coding Python Games for Kids
79 折
出版日:2018/07/05 作者:Carol Vorderman  出版社:DK Children UK  裝訂:平裝
Learn how to code in Python by building and playing your own computer games, from mind-bending brainteasers to crazy action games with explosive sound effects and 3D graphics. Whether you're a seasone
優惠價: 79 738
無庫存
3D Computer Graphics:A Mathematical Introduction with OpenGL
90 折
出版日:2003/05/19 作者:Samuel R. Buss  出版社:CAMBRIDGE UNIVERSITY PRESS  裝訂:平裝
This textbook emphasises fundamentals and the mathematics underlying 3D computer graphics while also covering programming techniques using OpenGL, a platform-independent graphics programming environme
優惠價: 9 1260
無庫存
出版日:2010/05/04 作者:Delmar Learning (COR)  出版社:Delmar Publishers  裝訂:精裝
Delmar has produced the first of its kind comprehensive driver training curriculum available on CD-ROM. This user-friendly product contains core content while utilizing graphics, animations, and int
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Getting Started With Processing ― A Hands-on Introduction to Making Interactive Graphics
滿額折
出版日:2015/07/25 作者:Casey Reas; Ben Fry  出版社:Oreilly & Associates Inc  裝訂:平裝
Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing.
定價:950 元
無庫存
出版日:2011/01/20 作者:Siegmund Brandt  出版社:Springer Verlag  裝訂:平裝
Interquanta (IQ), an interactive program on quantum mechanics allows students to do their own quantum physics experiments on the computer, and to study in 3D color graphics such quantities as complex
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
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