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英國出版界指標大獎肯定!A.F. Steadman 獲年度作家,《史坎德》系列帶你踏上熱血奇幻旅程
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Fundamentals of Python programming

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出版日:2011/03/22 作者:Kenneth A. Lambert; Martin Osborne  出版社:Cengage Learning  裝訂:平裝
In FUNDAMENTALS OF PYTHON: FIRST PROGRAMS, respected author Kenneth A. Lambert presents all of the important topics for a CS1 course while preparing the reader to study additional languages. The book
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出版日:2014/11/25 作者:Albert Sweigart  出版社:Oreilly & Associates Inc  裝訂:平裝
Ever spent way too much time renaming a folder full of files, or updating hundreds of cells in Excel by hand? You might not be a programmer, but even non-programmers can benefit from knowing how to wr
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出版日:2000/12/01 作者:Alan Gauld  出版社:Pearson P T R  裝訂:平裝
A beginner's guide to programming terminology, fundamental concepts, and techniques for writing code. The author focuses on the four basic constructs of programming sequences, loops, branches, and mod
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出版日:2019/01/08 作者:Jon Woodcock  出版社:DK Pub  裝訂:平裝
A step-by-step visual guide to building your own computer games using Scratch 3.0Scratch 3.0 has landed, so stay ahead of the curve with this fully updated guide for beginner coders. Kids will love the step-by-step, visual approach that makes even the most difficult coding concepts fun and easy to understand. Coding Games in Scratch, 2nd Edition blends coding theory with the practical task of creating exciting games. Children will learn the fundamentals of computer programming by showing them how to build their own games. Coding theory is taught through practical tasks, so young programmers don't just learn how computer code works, but also why it's done that way. Jumpy Monkey will show them how to simulate gravity in their games, or give Dog's Dinner a go to learn about collision detection. Once they've whizzed through the book, the possibilities are endless!
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出版日:2014/11/24 作者:David Whale; Martin O'hanlon  出版社:John Wiley & Sons Inc  裝訂:平裝
Here's your ticket to a world of adventures with Minecraft and programming.Learn how to extend Minecraft and create a new gaming experience, by exploring the magical world of Minecraft programming. Adventures in Minecraft, like other books in the highly successful Adventures series, is written especially for 11- to 15-year-olds. With this book you will learn new programming skills while having fun with Minecraft!Minecraft programming experts David Whale and Martin O'Hanlon walk you step-by-step through everything you need to know to:Get started writing Minecraft programs in Python on your PC, Mac, or Raspberry PiBuild houses and other structures in the blink of an eye, and make a 3D duplicating machineWrite interactive games like a field that charges you rent, and a treasure hunt using magic vanishing bridgesBuild custom game control panels using simple electronic circuitsEasily build huge 2D and 3D structures such as spheres and pyramidsBuild intelligent objects like a massive Minecra
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