商品簡介
This intriguing volume on the role of writing and writers in video game production explores the role of story professionals in the development of effective and engrossing gaming environments. Beginning with a history of writing in the game industry, the work discusses topics such as devising story briefs, collaboration teams, narrative design, outlines and treatments, character documents, environmental storytelling, writing scripts, editing, adaptations, and storyboarding. Additional sections discuss the business aspects of freelance and contract game writing. Suckling and Walton have written for major game titles and companies since the 1990s. Distributed by International Publishers Marketing. Annotation c2012 Book News, Inc., Portland, OR (booknews.com)