商品簡介
The games industry is an exemplary case of the interconnections between the media, communication, and cultural industries in contemporary Western economies and societies, sometimes conceptualized as the creative industries. In this book, Kerr examines the political-economic and social changes that have taken place in the global games industry over the past five years. Drawing upon interviews with key individuals in the games industry and empirical analyses of gameworlds, this book aims to reveal the politics and power behind transnational games corporations and how they have globalised their production networks, but at the same time localized and hybridized their games' content and form. It will also examine the rise of independent game producers and the new roles for game players.
作者簡介
Dr. Aphra Kerr is a Senior Lecturer in the Department of Sociology at the National University of Ireland, Maynooth, where she teaches undergraduate and postgraduate courses on media and society, technology and culture, internet cultures and fieldwork research methods. She is the author of The Business and Culture of Digital Games.