Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games
商品資訊
ISBN13:9781804613931
出版社:PACKT PUB
作者:Zhenyu George Li
出版日:2023/08/30
裝訂:平裝
規格:23.5cm*19.1cm*2cm (高/寬/厚)
商品簡介
Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratch
Purchase of the print or Kindle book includes a free PDF eBook
Key Features:
- Learn C++ programming as well as C++ scripting for Unreal Engine 5
- Practice the UE5 scripting APIs through a game project to improve your knowledge and skills
- Explore essential techniques and development cycles including design, implementation, optimization, and publishing
Book Description:
Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey.
You'll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You'll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you'll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.
By the end of this book, you'll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.
What You Will Learn:
- Develop coding skills in Microsoft Visual Studio and the Unreal Engine editor
- Discover C++ programming for Unreal Engine C++ scripting
- Understand object-oriented programming concepts and C++-specific syntax
- Explore NPC controls, collisions, interactions, navigation, UI, and the multiplayer mechanism
- Use the predefined Unreal Engine classes and the programming mechanism
- Write code to solve practical problems and accomplish tasks
- Implement solutions and methods used in game development
Who this book is for:
This book is for game designers, artists, software engineers, and students with some experience in using Unreal Engine and looking to explore the enigmatic C++ scripting. Basic experience with the UE editor is expected and blueprint scripting is a must. Familiarity with game concepts such as game level, lights, camera, actor/pawn/character, transformation, animation, and player control will be beneficial.
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