In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play—mapping the ways that all the various e
In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play—mapping the ways that all the various e
As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman p
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysisand criticism, by game designers, game journalists, game fans, folklorists, sociologists, and mediatheorists.
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out ofthe idea that gaming and game design offer a promising new paradigm for curriculum and learning. Thedesigners of Qu
How online affinity networks expand learning and opportunity for young peopleBoyband One Direction fanfiction writers, gamers who solve math problems together, Harry Potter fans who knit for a cause.
How online affinity networks expand learning and opportunity for young peopleBoyband One Direction fanfiction writers, gamers who solve math problems together, Harry Potter fans who knit for a cause.
Gaming the System demonstrates the nature of games as systems,how game designers need to think in terms of complex interactions of game elements and rules, andhow to identify systems concepts in the d
Script Changers shows the ways that stories offer a lens forseeing the world as a series of systems. It provides opportunities for students to createinteractive and animated stories about creating pos
Short Circuits offers students opportunities to undertakephysical computing projects, providing tools and methods for creating electronic puppets. Studentslearn how to incorporate microprocessors into
Soft Circuits introduces students to the world of wearabletechnology. Using Modkit, an accessible DIY electronics toolkit, students learn to create e-textilecuffs, "electrici-tee" shirts, and solar-po