Kenneth Louden and Kenneth Lambert's new edition of PROGRAMMING LANGUAGES: PRINCIPLES AND PRACTICE, 3E gives advanced undergraduate students an overview of programming languages through general princi
A proven guide to computer-aided machining, CNC Programming: Principles and Applications has been revised to give readers the most up-to-date information on G- and M- code programming available today
Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game
"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today?s video games and how to implement them. The book takes a detaile
Data communications and computer networks are vital in today's business world. Whether your career entails business management, computer programming, system design, or a related area, DATABASE COMMUNI
In this introduction for undergraduate students in engineering or management, Baker (management, Dartmouth College) explains mathematical programming from the practical side, using readily available s
A new textbook which explores the understanding of complex systems through modeling. Chapters explore linear programming, financial, presentation, probability, and Markov chain, probability distributi
With a background in computer science and mathematics, Lengyel has been writing game engines for over 16 years. Here he describes the mathematical techniques that a software engineer needs to develop
Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," the series that helped define the standards for game programming and continues to be an es