We are living in an era of digital revolution. On the horizon, many emerging digital technologies are being developed at a breath-taking speed. Whether we like it or not, whether we are ready or not,
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer science undergraduate
This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Co
This book provides an introduction to concurrent, real-time, distributed programming with Java object-oriented language support as an algorithm description tool. It describes in particular the mechani
Java is the world’s most popular programming language, but it’s known for having a steep learning curve. The editors at No Starch Press have worked to lower that learning curve with Bryson
ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for eac
ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist
ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist
Designed as a one semester, Java textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The
ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist
This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Co
Learning to program is essential to the education of every student -- in the sciences, engineering, and far beyond. As students learn to create useful applications, they also take the first steps towa
For courses in introductory Computer Science courses using Java, and other introductory programming courses in Computer Science, Computer Engineering, CIS, MIS, IT, and Business. A Concise, Accessi
This is a short book that gets you up and running fast, teaches you the basics of programming, and gets you thinking like a programmer in an easy and entertaining way.This book is meant to be language
Discover object oriented programming with Java in this unique tutorial. This book uses Java and Eclipse to write and generate output for examples in topics such as classes, interfaces, overloading, an
This book will show you the difference between making a robot move and making a robot THINK. Using Mindstorms EV3 and LeJOS, an open source project for Java Mindstorms projects, you’ll learn how to cr
?‧???? What the book covers: Beginning Android Programming with Java For Dummies, 2nd Edition starts Android and Java programmers on their way toward Java mastery for Android by showing them basic dev