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Learning Android Game Programming

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Programming Essentials Using Java ─ A Game Application Approach
滿額折
出版日:2017/03/31 作者:William Mcallister; S. Jane Fritz  出版社:Mercury Learning & Information  裝訂:精裝
Designed as a one semester, Java textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The
優惠價: 1 3598
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出版日:2015/10/09 作者:Trish Cornez; Richard Cornez  出版社:Jones & Bartlett Learning  裝訂:精裝
Presents the basics of Android programming, covering user interfaces, the ActionBar, touchscreens, and working with sensors.
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出版日:2018/09/13 作者:Guy Somberg  出版社:A K Peters Ltd  裝訂:精裝
Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapte
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出版日:2017/07/27 作者:Alex Okita  出版社:A K Peters Ltd  裝訂:精裝
Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to sp
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出版日:2017/06/29 作者:Jeff W. Murray  出版社:Routledge  裝訂:精裝
An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type
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出版日:2015/03/12 作者:Michele D. Dickey  出版社:Taylor & Francis  裝訂:精裝
Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regar
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Ultimate Game Programming with DirectX
90 折
出版日:2009/01/27 作者:Allen Sherrod  出版社:Cengage Learning  裝訂:精裝
Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game
優惠價: 9 2025
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Game Graphics Programming
90 折
出版日:2008/06/10 作者:Allen Sherrod  出版社:Cengage Learning  裝訂:精裝
"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today?s video games and how to implement them. The book takes a detaile
優惠價: 9 2633
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出版日:2020/09/22 作者:Edited by Guy Somberg  出版社:CRC Pr I Llc  裝訂:精裝
One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content fo
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出版日:2016/11/09 作者:Guy Somberg  出版社:Productivity Press  裝訂:精裝
This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the g
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出版日:2015/05/18 作者:Chang-hun Kim; Sun-jeong Kim; Sookyun Kim; Shin-jin Kang  出版社:Springer-Verlag New York Inc  裝訂:精裝
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, h
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出版日:2013/07/28 作者:Eric Roberts  出版社:Pearson College Div  裝訂:精裝
This text is intended for use in the second programming course Programming is a matter of learning by doing. Eric Roberts’ Programming Abstractions in C++ gives students opportunities to practice
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Learning C# by Programming Games
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出版日:2013/04/30 作者:Arjan Egges; Jeroen D. Fokker; Mark H. Overmars  出版社:Springer-Verlag New York Inc  裝訂:精裝
C# is the language of choice for learning how to program. It is a very well structured object-oriented language and avoids some of the problems of Java. An excellent free programming environment is a
優惠價: 1 3479
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出版日:2012/07/31 作者:Dirk Ifenthaler (EDT); Deniz Eseryel (EDT); Xun Ge (EDT)  出版社:Springer Verlag  裝訂:精裝
The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necessitates alternative ways to assess the ki
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出版日:2012/06/21 作者:Charles Kelly  出版社:Taylor & Francis  裝訂:精裝
A First Course in Game ProgrammingMost of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a comple
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ARTIFICIAL INTELLIGENCE A SYSTEMS APPROACH
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作者:M. TIM JONES  出版社:INFINITY SCIENCE PRESS LLC  裝訂:精裝
1.Covers not only AI theory, but modern applications e.g., game programming, machine learning, swarming, artificial immune systems, genetic algorithms, pattern recognition, numerical optimization, dat
優惠價: 1 1200
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出版日:2021/02/28 作者:David C. Vella  出版社:Cambridge Univ Pr  裝訂:精裝
Written in a conversational tone, this classroom-tested text introduces the fundamentals of linear programming and game theory, showing readers how to apply serious mathematics to practical real-life questions by modelling linear optimization problems and strategic games. The treatment of linear programming includes two distinct graphical methods. The game theory chapters include a novel proof of the minimax theorem for 2x2 zero-sum games. In addition to zero-sum games, the text presents variable-sum games, ordinal games, and n-player games as the natural result of relaxing or modifying the assumptions of zero-sum games. All concepts and techniques are derived from motivating examples, building in complexity, which encourages students to think creatively and leads them to understand how the mathematics is applied. With no prerequisite besides high school algebra, the text will be useful to motivated high school students and undergraduates studying business, economics, mathematics, and
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出版日:2018/11/15 作者:Chong-wei Xu  出版社:Springer-Nature New York Inc  裝訂:精裝
This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to
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出版日:2017/07/26 作者:Tracy Fullerton  出版社:A K Peters Ltd  裝訂:精裝
Create the Digital Games You Love to PlayDiscover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edi
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The book provides a systemic view of the state of the art of Digital Game Based Learning (DGBL) across the lifespan, from the age-specific game design requirements to the technological devices that co
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Programming in the Primary Grades ─ Beyond the Hour of Code
90 折
出版日:2016/03/21 作者:Sam Patterson  出版社:Rowman & Littlefield Pub Inc  裝訂:精裝
Programming in the Primary Grades demystifies teaching core content through programming. Without becoming a step by step guide, the text helps teachers visualize and implement learning activities that
優惠價: 9 1984
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出版日:2014/10/30 作者:Qing Li  出版社:Peter Lang Pub Inc  裝訂:精裝
This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical perspective of enactivism, this book shows how such
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出版日:2013/09/12 作者:Smith  出版社:John Wiley & Sons Inc  裝訂:精裝
Many students, scientists and researchers have benefited from the practical, programming-oriented style of Programming the Finite Element Method, learning how to develop computer programmes which solv
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出版日:2012/12/13 作者:Lewis  出版社:John Wiley & Sons Inc  裝訂:精裝
Reinforcement learning (RL) and adaptive dynamic programming (ADP) has been one of the most critical research fields in science and engineering for modern complex systems. This book describes the late
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出版日:2012/04/05 作者:Kapp  出版社:John Wiley & Sons Inc  裝訂:精裝
"Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application. It explains how to match different game strategies to types of learning content for the right learning outcome and discusses how gamification techniques can be used in a variety of settings to improve learning, retention and application of knowledge. Supported by peer-reviewed studies and examples from corporations who have adopted game-based learning successfully, the book illustrates how combining instructional design thinking with game concepts can create engaged and interactive learning experiences across a variety of media, from online to face-to-face"--
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出版日:2006/10/20 作者:D. E. Stevenson  出版社:Auerbach Pub  裝訂:精裝
Written in an informal yet informative style, Programming Language Fundamentals by Example uses active learning techniques, giving students a professional learning experience based on professional met
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Mathematical Methods and Theory in Games, Programming, and Economics
滿額折
出版日:2003/02/20 作者:Samuel Karlin  出版社:Dover Pubns  裝訂:精裝
In this single-volume edition of a noted 2-volume text, the author synthesizes the concepts of game theory, programming theory, and the concepts and techniques of mathematical economics into a single
優惠價: 9 3078
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出版日:1995/12/28 作者:Francesco Bergadano  出版社:Mit Pr  裝訂:精裝
Although Inductive Logic Programming (ILP) is generally thought of as a research area at the intersection of machine learning and computational logic, Bergadano and Gunetti propose that most of the re
An Experiential Introduction to Principles of Programming Languages
79 折
出版日:2022/05/24 作者:Hridesh Rajan  出版社:Mit Pr  裝訂:精裝
A textbook that uses a hands-on approach to teach principles of programming languages, with Java as the implementation language.This introductory textbook teaches the principles of programming languages by using an experiential learning style, in which students learn about language features by realizing those features in a pedagogical compiler. Students use Java―the most commonly used programming language in the first two years of the computer science curriculum―as the implementation language throughout. The book also discusses a range of emerging topics in programming languages missing from existing textbooks, including concurrency, Big Data, and event-driven programming. The goal is to prepare students to design, implement, analyze, and understand both domain-specific and general-purpose programming languages. The book first develops basic concepts in languages, including means of computation using primitive values, means of combination such as variable definition and functions, an
優惠價: 79 1802
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出版日:2020/01/02 作者:DK  出版社:DK UK (Dorling Kindersley)  裝訂:精裝
Learning to code has never been easier than with this innovative visual guide to computer programming for beginners.Coding skills are in high demand and the need for programmers is still growing. Howe
The World Almanac 2019 Trivia Game
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出版日:2019/01/08 作者:Sarah Janssen (EDT)  出版社:World Almanac Education  裝訂:精裝
Build Core Development Skills with a Fun Trivia Game!The World Almanac® 2019 Trivia Game will get students excited about learning with its game show-style skills-based challenges. This i
優惠價: 79 809
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The World Almanac Trivia 2017 Game
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出版日:2016/12/27 作者:Sarah Janssen (EDT)  出版社:World Almanac Education  裝訂:精裝
Build Core Development Skills with a Fun Trivia Game! The World Almanac® 2017 Trivia Game will get students excited about learning with its game show–style skills-based challenges. This interactive
優惠價: 79 809
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Linear and Integer Programming Made Easy
90 折
出版日:2016/05/13 作者:T. C. Hu; Andrew B. Kahng  出版社:Springer Verlag  裝訂:精裝
This textbook provides concise coverage of the basics of linear and integer programming which, with megatrends toward optimization, machine learning, big data, etc., are becoming fundamental toolkits
優惠價: 9 2835
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It's Game Time! ─ Games to Enhance Classroom Learning
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出版日:2015/03/10 作者:Nicholas J. Rinaldi  出版社:Rowman & Littlefield Pub Inc  裝訂:精裝
It's Game Time!: Games to Enhance Classroom Learning enables the teacher to decide when and how to use games to effectively complement their teaching philosophy and style to meet the needs of their st
優惠價: 9 1984
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Mobile Learning: A Handbook For Developers, Educators, And Learners
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出版日:2015/02/25 作者:Mcquiggan  出版社:John Wiley & Sons Inc  裝訂:精裝
Explore the game-changing technology that allows mobile learning to effectively reach K-12 studentsMobile Learning: A Handbook for Developers, Educators and Learners provides research-based foundation
優惠價: 9 1539
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出版日:2014/12/28 作者:Matthew Farber  出版社:Peter Lang Pub Inc  裝訂:精裝
This book is a field guide on how to implement game-based learning and «gamification» techniques to the everyday teaching. It is a survey of best practices aggregated from interviews with experts in t
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Guide to Programming and Algorithms Using R
90 折
出版日:2013/08/05 作者:+zgnr Ergnl  出版社:Springer Verlag  裝訂:精裝
This easy-to-follow book provides a student-friendly introduction to programming and algorithms, using an active learning style in which deeper understanding is gained from evaluating, questioning and
優惠價: 9 2475
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出版日:2012/06/30 作者:Constance Steinkuehler  出版社:Cambridge Univ Pr  裝訂:精裝
This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.
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出版日:2012/05/17 作者:Nicola Whitton (EDT); Alex Moseley (EDT)  出版社:Taylor & Francis  裝訂:精裝
Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning. Despite growing interest in digital game-based l
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Incredible Insects ― Memory Game
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出版日:2012/01/01 作者:Christopher Marley  出版社:Pomegranate  裝訂:精裝
This memory game includes astonishing images of beautiful beetles, butterflies, moths, damselfies, weevils and more. Kids of all ages can enjoy playing the game and learning about the insects in the a
優惠價: 1 644
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