A book/CD-ROM package for nonprogrammers desiring to create virtual reality environments and 3D graphics on the Internet. Coverage includes OpenGL Graphics Standards and VRML standards, with discussio
The new technologies of the 1990s, Ed Diamond and Robert Silverman argue, have helped create a blowhard culture, a talk-show politics driven by instant news analysis, over-reliance on public-opinion p
"On the Museum's Ruins" presents Douglas Crimp's criticism of contemporary art, its institutions, and its politics alongside photographic works by the artist Louise Lawler to create a collaborative pr
Mythologies offers illuminating examples of the workings of myth in the structure of societies past and present—how we create, use, and are guided by systems of myth to answer fundamental questions ab
"Numerical Techniques in Finance" is an innovative book that shows how to create, and how to solve problems in a wide variety of complex financial models. All the models are set up using Lotus 1-2-3;
Unexpected solutions, playfulness, a formal elegance are all part of Carlo Scarpa's richly inventive approach to transforming sources -- an approach that allowed him to create one of the most original
The seminal theory developed here grew out of the collaboration of composer Fred Lerdahl and linguist Ray Jackendoff. The authors create a synthesis of the outlook and methodology of contemporary ling
"The central problem facing modern business is the impossibility of abolishing the conditions which create conflicts in the workplace without destroying the present form of the economy." This is the a
Best-selling author and illustrator Grace Maccarone and Betsy Lewin team up to create this latest book in the popular FIRST-GRADE FRIENDS series!Batter up! It's time for softball practice!Aunt Gracie
"The Halloween Book" is full of fun things for children to create at Halloween - from creepy costumes and cackling Jack-o-lanterns to scary silhouette windows - that should help them to make the most