This book offers comprehensive coverage of all language features of the C++ standard, using Microsoft Visual studio 2005 as development system. The focus is on language concepts and their context, rat
An absolute chronology for Mesopotamian history in the 2nd Millennium BC doesn't exist, but this ambitious volume offers the closest attempt yet in synchronizing the variety of sources available. Foll
Game Sound has two underlying themes: how and why games are different from or similar to film or other linear audiovisual media; and technology and the constraints it has placed on the production of
An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition. A distinguishing feature of video games is their interactivity, and sound
This book is an introduction to audiology for those who have little or no knowledge of the subject. It introduces basic aspects of audiology in a clear and accessible way. This initial knowledge is th
Too often, film and the cinema have been treated primarily as a visual medium, with the consequence that spectatorship has come to be regarded as a matter of the eye alone. In Film History: An Introdu