In Gamer, Scott escaped Virtual Kombat - the all-too-real virtual reality game in which Vince Power risks the lives of street kids for profit. Scott's now on the run and comes across a gang of techno-
Virtual reality sounds like the stuff of science fiction movies and immersive video games, but what if you could use it to become a better surgeon or a pilot? You can! Virtual reality is a realistic c
Set your virtual team on a path to success In the global marketplace, people can work practically anywhere and anytime. Virtual teams cut across the boundaries of time, space, culture, and sometimes e
An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action
This book focuses on the legal aspects of virtual currencies from the perspective of financial and economic law. It establishes a typology of virtual currencies and assesses whether they can be consid
Manning's bestselling Java 8 book has been revised for Java 9! In Java 8 and 9 in Action, readers build on their existing Java language skills with the newest features and techniques.The release of Ja
The Java Module System, aka "Project Jigsaw", gives Java developers the ability to define and enforce modularity without an outside framework. In The Java Module System, readers will learn how the mod
Learn best practices for successfully integrating virtual simulation into nursing curriculumWritten for students in nurse educator programs, nursing faculty, and other health care educators, Virtual S
本書以最新的Java SE 8爲基礎,全面講解Java編程語言、Java面向對象技術和Java核心類庫。全書共18章,主要內容包括Java語言基礎(數據類型、運算符與表達式、程序流程控制)、類與對象基礎、數組與字符串、Java面向對象特徵(類的繼承與多態、內部類與注解類型、接口與Lambda表達式)、常用核心類、泛型與集合框架、异常處理、輸入輸出、JavaFX圖形界面及事件處理、常用控件、JDBC數據庫編程、幷發編程基礎、網絡編程等。 本書知識點全面,體系結構清晰,重點突出,文字準確,內容組織循序漸進,幷有大量精選示例。每章配有精心設計的編程練習題,幫助讀者理解掌握編程技術。本書提供教學課件、程序源代碼以及部分教學視頻與習題解答等資源。 本書可作爲高等院校計算機專業或相關專業的“Java程序設計”或“面向對象程序設計”課程的教材,也可作爲Java認證考試及編程愛好者的參考資料。
Introduce your beginning programmers to the power of Java™ for developing applications with the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 9E. With this dynamic text, even first-time p
This book is centred about the Principle of virtual work and the related method for mechanical modelling. It aims at showing and enhancing the polyvalence and versatility of the virtual work approach
Logan and his robot cousin Java are playing ball in the garage, a.ka. Mom’s lab, when they accidentally break her haircutting machine. They need to get a new one fast! The good news: they find one onl
Logan and his robot cousin Java are playing ball in the garage, a.ka. Mom’s lab, when they accidentally break her haircutting machine. They need to get a new one fast! The good news: they find one onl
Java SE 9 by Example teaches experienced programmers exactly how to take full advantage of Java SE 9’s major, long-awaited improvements. Java Champion Monica Beckwith relies on extensive sample
Discover all the new features and changes in Java 9, including module systems—JPMS or Project Jigsaw. This book covers the whole Java application development life cycle. You'll review all the importan
In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious
Develop modular applications using the Java Platform Module System, the single most anticipated feature in Java 9. You will improve maintainability and performance of your Java applications by deployi
Hands-on guide to effective Java programming fundamentals—fully updated for the newest release, Java SE 9Thoroughly revised for Java Platform Standard Edition 9 (JDK 9), Java: A Beginner's Guide, Seve
The definitive Java programming guide—fully updated for Java SE 9Thoroughly revised to cover Java SE 9 (JDK 9), this hands-on Oracle Press guide shows, step-by-step, how to develop, compile, debug, an
Java in easy steps, 6th edition instructs you how to easily create your own exciting Java programs. Now, updated for Java 9, it contains separate chapters on the major features of the Java language. C
This is the 5th edition of Murach’s classic Java book that’s trained thousands of developers in the last 15 years. Now fully updated to Java 9, this book helps any programmer learn Java faster and bet
Beginning Programming with Java For Dummies, 5E, starts would-be programmers on their way toward Java mastery by showing them basic development concepts and techniques in context of Java. The book exp
Use Java to write 2D and 3D games for desktops. Written by Java gaming expert Wallace Jackson, this book uses Java 9 and JavaFX to add features including animation, splash screens, scripting, and a de
This collection presents an array of policy debates and implications emerging from virtual work. The authors cover a range of areas, including: conceptual debates, measuring virtual work; discourses a
Java For Dummies remains the straightforward reference on Java, covering object-oriented programming basics with Java, code reuse, and the essentials of creating a Java program. The book helps readers
“An outstanding depth-and-breadth resource for IT architects and Java professionals to understand and apply the marriage of SOA and modern Java.”--Antonio Bruno, Enterprise Architecture and Strategy,
For courses in Java programming A clear and student-friendly way to teach the fundamentals of Java Starting Out with Java: Early Objects, 6th Edition features Tony Gaddis’s accessibl
Presents varying viewpoints about virtual reality with dicsussion about if simulation is better than reality, the impact on human behavior, and if virtual reality will lead to society's demise.
Reactive Java Programming teaches you reactive programming using the Java programming language and its functional aspects, sometimes called RxJava. According to the author, Netflix created Reactive Ja