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英國出版界指標大獎肯定!A.F. Steadman 獲年度作家,《史坎德》系列帶你踏上熱血奇幻旅程
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Learning Android Game Programming

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Game Theory
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出版日:2010/08/30 作者:Roger A. McCain  出版社:World Scientific Pub Co Inc  裝訂:精裝
Fundamentals; Two-Person Games; Larger Numbers and Uncertainty; Games in Extensive Form and Repeated Play; Cooperation; Behavioral Game Theory; Selected Applications.
優惠價: 9 3213
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出版日:2010/08/27 作者:Joyce Farrell  出版社:Cengage Learning  裝訂:平裝
Using engaging examples and a clear, straightforward approach, MICROSOFT VISUAL C# 2010: AN INTRODUCTION TO OBJECT-ORIENTED PROGRAMMING, FOURTH EDITION guides beginning programmers through developing
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出版日:2010/08/25 作者:Julia Lerman  出版社:Oreilly & Associates Inc  裝訂:平裝
Programming Entity Framework, 2e walks the reader through their first introduction to Entity Framework and the Entity Data Model, then builds on this knowledge bit by bit throughout the book as the g
優惠價: 1 2280
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出版日:2010/08/18 作者:Ian Griffiths; Matthew Adams; Jesse Liberty  出版社:Oreilly & Associates Inc  裝訂:平裝
With its support for dynamic programming, C# 4.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4, the combination is incredibly powerful. This bestse
優惠價: 1 2090
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Small-Game Hunting: Rabbits, Squirrels, and Other Small Animals
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出版日:2010/08/15 作者:Sloan Macrae  出版社:Powerkids Pr  裝訂:平裝
Many hunters get their start with small game hunting. This information-packed book offers a wealth of advice for young hunters on subjects such as locating small game and what kind firearm to use.
優惠價: 1 638
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Multi-Threaded Game Engine Design
90 折
出版日:2010/08/11 作者:Jonathan S. Harbour  出版社:Cengage Learning  裝訂:平裝
For experienced game developers, this volume on multi-thread game engine design provides practical instruction on the optimization of processes using modern multi-thread capable hardware and Direct3D
優惠價: 9 2430
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出版日:2010/08/03 作者:Ashish Amresh; Alex Okita  出版社:A K Peters Ltd UK  裝訂:平裝
Using Unreal Engine 3, this book teaches aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an o
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出版日:2010/08/03 作者:Lakshman Bulusu  出版社:CRC Press UK  裝訂:平裝
"Taking an Oracle-centric approach, Lakshman skillfully guides you through the maze of various popular programming languages and environments including .NET, C/C++, PHP, Java, and even SQL and PL/SQL
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出版日:2010/07/30 作者:Shashishekar Shivaswamy  出版社:Alpha Science Intl Ltd  裝訂:精裝
Finite Element Analysis is a widely used technique in many engineering disciplines. Implementing the principles of FEA through programming is crucial for a thorough understanding of the subject. In t
優惠價: 1 3998
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Beginning Programming with C++ for Dummies
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出版日:2010/07/30 作者:DAVIS  出版社:JOHN WILEY & SONS;LTD  裝訂:平裝
An ideal starting point to get a strong grasp of the fundamentals of C++ C++ is an object-oriented programming language commonly adopted by would-be programmers. This book explores the basic developm
優惠價: 9 1024
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出版日:2010/07/30 作者:Dusty Phillips  出版社:Lightning Source Inc  裝訂:平裝
The book begins with the very foundations of OOP and then uses practical examples to show how to correctly implement Object Oriented Programming in Python. Many examples are taken from real-world proj
優惠價: 1 3119
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出版日:2010/07/29 作者:Agostino Dovier (EDT); Enrico Pontelli (EDT); Robert Kowalski (FRW)  出版社:Springer-Verlag New York Inc  裝訂:平裝
This book celebrates the 25th anniversary of GULP---the Italian Association for Logic Programming. Authored by Italian researchers at the leading edge of their fields, it presents a state-of-the-art s
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Game Physics Engine Development ─ How to Build a Robust Commercial-Grade Physics Engine for Your Game
90 折
出版日:2010/07/23 作者:Ian Millington  出版社:Focal Pr  裝訂:平裝
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engin
優惠價: 9 3334
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Daughter of the Game ─ The Game Devours Life, Life Devours Love
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出版日:2010/07/20 作者:Kai  出版社:5 Star Pubns Llc  裝訂:平裝
In Daughter of the Game, The game devours life and life devours love. It's obvious that Armand is a hustler on the rise. As long as he keeps that life separate from Monique, she is willing to be his e
優惠價: 1 720
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Excel Programming ─ Your Visual Blueprint for Creating Interactive Spreadsheets
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出版日:2010/07/16 作者:ETHERIDGE  出版社:JOHN WILEY & SONS;LTD  裝訂:平裝
A great guide to Excel programming that is perfect for visual learners and takes you beyond Excel basics! This book is the perfect reference for Excel users who want to delve deeper into the applicat
優惠價: 9 1024
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出版日:2010/07/14 作者:Robin Kunstler; Frances Stavola Daly  出版社:Human Kinetics  裝訂:精裝
Therapeutic Recreation Leadership and Programming will help students learn the essential aspects of professional practice while developing a leadership mind-set. The book focuses on the
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出版日:2010/06/30 作者:Brandon Rhodes; John Goerzen  出版社:Apress  裝訂:平裝
Describes the features of the Python programming language's networking capabilities, covering such topics as sockets, network servers, Web client access, HTML and XHTML parsing, email composition, and
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2010/06/30 作者:Adam Freeman  出版社:Apress  裝訂:平裝
Parallel programming has been revolutionised in .NET 4, providing, for the first time, a standardised and simplified method for creating robust, scalable and reliable multi-threaded applications. The
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出版日:2010/06/30 作者:Alan Thorn  出版社:Jones & Bartlett Learning  裝訂:平裝
This tutorial reference for students, hobbyists, and independent developers focuses on core components of game engines and introduces tools and equipment needed to build game engines, such as compiler
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Queen Pin
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出版日:2010/06/22 作者:Jemeker Thompson-hairston; David Ritz  出版社:Grand Central Pub  裝訂:精裝
Jemeker Thompson-Hairston paid a heavy price for her involvement in the drug game. Learning from her sources of a federal investigation, Jemeker went on the run. It was love for her young son that br
優惠:外文書周末優惠-單79雙75 優惠價: 79 751
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Introduction to Game AI
90 折
出版日:2010/06/10 作者:Neil Kirby  出版社:Cengage Learning  裝訂:平裝
Intended as a primer for non programmers and beginning programmers, this volume on game artificial intelligence (AI) provides a fundamental overview of processes in game intelligence design and provid
優惠價: 9 1620
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出版日:2010/06/02 作者:Andrei Alexandrescu  出版社:Addison-Wesley Professional  裝訂:平裝
“To the best of my knowledge, D offers an unprecedentedly adroit integration of several powerful programming paradigms: imperative, object-oriented, functional, and meta.”—From the Foreword by Walter
優惠價: 1 2500
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出版日:2010/05/20 作者:Philip Rideout; Serban Porumbescu (FRW)  出版社:Oreilly & Associates Inc  裝訂:平裝
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPa
優惠價: 1 1520
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出版日:2010/05/14 作者:J. Paul Morrison  出版社:Createspace  裝訂:平裝
Written by a pioneer in the field, this is a thorough guide to the cost- and time-saving advantages of Flow-Based Programming. It explains the theoretical underpinnings and application of this progra
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2010/04/30 作者:Ann Gravells; Susan Simpson  出版社:Learning Matters  裝訂:平裝
Planning and Enabling Learning is a core unit of the Lifelong Learning teaching qualifications. This popular text addresses all the required learning outcomes and content of that unit, specifically t
優惠價: 1 2640
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Fundamentals of Game Development
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出版日:2010/04/15 作者:Heather Maxwell Chandler; Rafael Chandler  出版社:Cengage Learning  裝訂:平裝
Written by Veterans who are currently working in the game industry, Fundamentals of Game Development is unique because it provides the practical aspects of the processes involved in developing and co
優惠價: 9 2833
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Fantasy Wizard Card Game ─ The Ultimate Fantasy Game of Trump!
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出版日:2010/04/10 作者:Ltd. K. Fisher Enterprises (COR)  出版社:U S Games Systems  裝訂:平裝
Based on bestseller Wizard card Game, where correct predictions earn points
優惠價: 1 380
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出版日:2010/03/31 作者:Karen Schrier (EDT); David Gibson (EDT)  出版社:Information Science Reference  裝訂:精裝
Can digital games teach kids ethical concepts? Yes, say researchers and scholars collected here. Some contributors are game designers, game researchers, and game theorists, while others come from back
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Your Career Game
90 折
出版日:2010/03/29 作者:Nathan Bennett; Stephen Miles  出版社:Stanford Univ Pr  裝訂:平裝
Your Career Game demonstrates how game theory can help readers to understand and proactively take charge of their career strategy. Authors Nathan Bennett and Stephen A. Miles teach readers to manage t
優惠價: 9 855
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出版日:2010/03/25 作者:Jacek Mandziuk  出版社:Springer Verlag  裝訂:精裝
"The book is focused on the developments and prospective challenging problems in the area of mind game playing (i.e. playing games that require mental skills) using Computational Intelligence (CI) met
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Semiotics of Programming
90 折
出版日:2010/03/22 作者:Kumiko Tanaka-Ishii  出版社:Cambridge Univ Pr  裝訂:平裝
Tanaka-Ishii presents a semiotic analysis of computer programs along three axes: models of signs, kinds of signs, and systems of signs. Because computer programs are well defined and rigid, applying semiotic theories to them will help to reorganise the semiotic theories themselves. Semiotic discussion of programming theory can provide possible explanations for why programming has developed as it has and how computation is fundamentally related to human semiosis. This book considers the question of what computers can and cannot do, by analysing how computer sign systems compare to those of humans. A key concept throughout is reflexivity – the capability of a system or function to reinterpret what it has produced by itself. Sign systems are reflexive by nature, and humans know how to take advantage of this characteristic but have not yet fully implemented it into computer systems. The limitations, therefore, of current computers can be ascribed to insufficient reflexivity.
優惠價: 9 1813
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出版日:2010/03/22 作者:Kumiko Tanaka-Ishii  出版社:Cambridge Univ Pr  裝訂:精裝
Tanaka-Ishii presents a semiotic analysis of computer programs along three axes: models of signs, kinds of signs, and systems of signs. Because computer programs are well defined and rigid, applying semiotic theories to them will help to reorganise the semiotic theories themselves. Semiotic discussion of programming theory can provide possible explanations for why programming has developed as it has and how computation is fundamentally related to human semiosis. This book considers the question of what computers can and cannot do, by analysing how computer sign systems compare to those of humans. A key concept throughout is reflexivity – the capability of a system or function to reinterpret what it has produced by itself. Sign systems are reflexive by nature, and humans know how to take advantage of this characteristic but have not yet fully implemented it into computer systems. The limitations, therefore, of current computers can be ascribed to insufficient reflexivity.
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2010/03/17 作者:D. Michael Ploor  出版社:Goodheart-Willcox Pub  裝訂:精裝
Video Game Design Foundations provides students with a complete understanding of the technological and creative aspects of video game design in an easy?to?follow format. This "curriculum in a box" is
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Video Game Optimization
90 折
出版日:2010/03/02 作者:Ben Garney; Eric Preisz  出版社:Cengage Learning  裝訂:平裝
"Video Game Optimization" describes a process for increasing the performance of a video game for better gameplay and visual experience. Very few game developers understand the process of optimizing a
優惠價: 9 1620
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Distributed Game Development ─ Harnessing Global Talent to Create Winning Games
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出版日:2010/03/02 作者:Tim Fields  出版社:Routledge UK  裝訂:平裝
Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals
優惠價: 9 2078
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Addition & Subtraction
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出版日:2010/02/01 作者:Immacula A. Rhodes  出版社:Scholastic Teaching Resources  裝訂:平裝
Colorful, time-saving, and a snap to set up and store, these fun and engaging file-folder games encourage independent learning. Just glue the brightly-colored game boards inside file folders, and stud
優惠:外文書周末優惠-單79雙75 優惠價: 79 601
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Time & Money
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出版日:2010/02/01 作者:Immacula A. Rhodes  出版社:Scholastic Teaching Resources  裝訂:平裝
Colorful, time-saving, and a snap to set up and store, these fun and engaging file-folder games encourage independent learning. Just glue the brightly-colored game boards inside file folders, and stud
優惠:外文書周末優惠-單79雙75 優惠價: 79 601
無庫存
出版日:2010/01/22 作者:Olivier Chapelle; Bernhard Scholkopf; Alexander Zien  出版社:Mit Pr  裝訂:平裝
In the field of machine learning, semi-supervised learning (SSL) occupies the middle ground, between supervised learning (in which all training examples are labeled) and unsupervised learning (in whi
出版日:2010/01/22 作者:Harold Thimbleby  出版社:Mit Pr  裝訂:平裝
How to understand and program interactive devices so that they are reliable and easyto use; includes wide-ranging programming insights, tools, and code.
World of Warcraft Programming ─ A Guide and Reference for Creating WoW Addons
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出版日:2010/01/22 作者:WHITEHEAD  出版社:JOHN WILEY & SONS;LTD  裝訂:平裝
The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role
優惠價: 9 1708
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