Uncertainty in Games
商品資訊
系列名:Playful Thinking
ISBN13:9780262018968
出版社:Mit Pr
作者:Greg Costikyan
出版日:2013/03/08
裝訂/頁數:精裝/152頁
規格:21.6cm*14.0cm*1.9cm (高/寬/厚)
商品簡介
In life, uncertainty surrounds us. Things that we thought were good for us turn outto be bad for us (and vice versa); people we thought we knew well behave in mysterious ways; thestock market takes a nosedive. Thanks to an inexplicable optimism, most of the time we are fairlycheerful about it all. But we do devote much effort to managing and ameliorating uncertainty. Is itany wonder, then, asks Greg Costikyan, that we have taken this aspect of our lives and transformedit culturally, making a series of elaborate constructs that subject us to uncertainty but in afictive and nonthreatening way? That is: we create games. In this concise and entertaining book,Costikyan, an award-winning game designer, argues that games require uncertainty to hold ourinterest, and that the struggle to master uncertainty is central to their appeal. Game designers, hesuggests, can harness the idea of uncertainty to guide their work. Costikyan explores the manysources of uncertainty in many sorts of games -- from Super Mario Bros. toRock/Paper/Scissors, from Monopoly toCityVille, from FPS Deathmatch play to Chess. He describestypes of uncertainty, including performative uncertainty, analytic complexity, and narrativeanticipation. And he suggest ways that game designers who want to craft novel game experiences canuse an understanding of game uncertainty in its many forms to improve their designs.
作者簡介
Greg Costikyan, an award-winning designer of board, tabletop, roleplaying, computer, online, mobile, and social games, is Senior Game Designer for Loot Drop, Inc. He is the author of four science fiction/fantasy novels.
主題書展
更多書展購物須知
外文書商品之書封,為出版社提供之樣本。實際出貨商品,以出版社所提供之現有版本為主。部份書籍,因出版社供應狀況特殊,匯率將依實際狀況做調整。
無庫存之商品,在您完成訂單程序之後,將以空運的方式為你下單調貨。為了縮短等待的時間,建議您將外文書與其他商品分開下單,以獲得最快的取貨速度,平均調貨時間為1~2個月。
為了保護您的權益,「三民網路書店」提供會員七日商品鑑賞期(收到商品為起始日)。
若要辦理退貨,請在商品鑑賞期內寄回,且商品必須是全新狀態與完整包裝(商品、附件、發票、隨貨贈品等)否則恕不接受退貨。

