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Music in Video Games ─ Studying Play
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Music in Video Games ─ Studying Play

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:NT$ 2579 元
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商品簡介

In recent years, video gaming has taken its place alongside film and television as one of the dominant forms of media; indeed, in terms of sales and mass consumption, video gaming has begun to overtake its older, and less interactive, media progenitors. One of the most important—and most ignored—aspects of video gaming is the (often ubiquitous) music. From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the essays in Music in Video Games: Studying the Playable draw on scholarly fields including musicology and music theory, film theory, and game studies to investigate the history, function, style, and conventions of video game music.

作者簡介

K.J. Donnelly is Reader in Film at the University of Southampton, where he convenes the Film Studies masters program.

William Gibbons is Assistant Professor of Musicology at Texas Christian University. His primary areas of research interest are opera studies and music in video games.

Neil Lerner is Professor of Music at Davidson College, where he is co-coordinator of the concentration in film and media studies. He serves as Editor of the journal American Music.

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定價:100 2579
無庫存,下單後進貨
(到貨天數約45-60天)

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