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Learning Through Digital Game Design and Building in a Participatory Culture ― An Enactivist Approach

Learning Through Digital Game Design and Building in a Participatory Culture ― An Enactivist Approach

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Ling focuses on digital game-based learning, learning-by-game-building, and Web 2.0 from the theoretical perspective of enactivism. The text is divided into sections devoted to the epistemology of enactivism, enactivist structures, enactivist culture, enactivist values, and the author’s conclusions. This book is meant to serve as both a text for courses related to technology integration, and as a research reference for those working in the field of digital game design. Ling is a faculty member of Towson University. She has published widely on the subject of educational technology. Annotation c2014 Ringgold, Inc., Portland, OR (protoview.com)

作者簡介

Qing Li (PhD in educational technology from University of Toronto) is a full professor in the Department of Educational Technology at Towson University and was co-director of its UTeach Program. She has published widely on educational technology and cyberbullying. Her most recent book (co-edited with Donna Cross & Peter K. Smith) is Cyberbullying in the Global Playground: Research from International Perspectives.

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定價:100 3030
無庫存,下單後進貨
(到貨天數約30-45天)

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