商品簡介
In 16 chapters, computer science, learning, and other researchers from South America, the US, Australia, and Europe describe user-centered design strategies for massive open online courses (MOOCs), based on principles and approaches from human-computer interaction and user-centered design. They address fostering social learning with MOOCs, including facilitating student interaction and collaboration, analyzing users' digital competences for the design of MOOCs for digital literacy, and focusing on multiple learning styles; designing interactions for MOOCs, including identifying parents' security requirements for web filtering for courses for children, community-based practices for MOOCs in Australia, using design patterns to incorporate usability in notifications, and the user interfaces of edX, Coursera, and Udacity; strategies for the inclusion of diverse users, including accessibility for blind users and interfaces for intellectually disabled users; evaluation strategies, such as automatic item generation for quizzes and an elastic platform for large-scale assessment of software assignments; and future trends, such as virtual worlds for enhancing interactions, gamification, and augmented reality. Annotation ©2016 Ringgold, Inc., Portland, OR (protoview.com)