Gamification in Language Learning
商品資訊
ISBN13:9786206685852
出版社:LAP LAMBERT ACADEMIC PUB
作者:André Lewis
出版日:2025/05/05
裝訂:平裝
規格:22.9cm*15.2cm*1.6cm (高/寬/厚)
重量:381克
定價
:NT$ 6240 元若需訂購本書,請電洽客服 02-25006600[分機130、131]。
商品簡介
商品簡介
Gamification in Language Learning in Guyana and the Caribbean explores how digital innovation is reshaping language education across the region. Focusing on projects like The Linguistic Game and Language Carnivals, the book shows how game-based elements such as scoring, collecting, and competition can boost student motivation, engagement, and language proficiency. It addresses the urgent challenges facing education, such as limited resources, teacher training gaps, and cultural considerations, while offering practical strategies for integrating mobile learning, virtual reality, and artificial intelligence into classrooms. Combining research findings with real-world examples, the book presents a vision for a more inclusive, dynamic, and effective language education system, with clear recommendations for future policy, collaboration, and technological innovation. This is an essential guide for educators, researchers, and policymakers aiming to transform the future of language learning in Guyana, the Caribbean, and beyond.
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