Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabiliti
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your gam
Designing for iOS with Sketch takes you through the process of designing your iOS app using Bohemian Code’s Sketch. Sketch is a powerful new design program that is quickly replacing Adobe PhotoShop fo
iOS eCommerce App Development with Parse uses a real-world app example to teach you how to build a complete eCommerce iPhone app powered by Parse - the most popular and powerful Platform As A Service
Put into motion practical examples to master Test-Driven Development (TDD) and acceptance testing in Swift.This book uses a pragmatic approach to writing well-tested code and provides techniques that
A guide to creating computer games covers such topics as graphics, sound effects, and music and takes users step by step through the process of building different types of games, covering game mechani
Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile appli
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on
Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety o
Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for v
Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered.
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game t
Whether you are new to Unity or you're a Unity dev ready to deploy to Windows 10,Learn Unity for Windows 10 Game Development will help you on your way. While Unity's aim, "author once, deploy any
App Development Recipes for iOS and watchOS explores the technical side of app development with tips and tricks to avoid those little things that become big frustrations, outside of the realm of devel
Learn WatchKit for iOS covers the development of applications for the new Apple Watch using the WatchKit framework in iOS 8 and the Swift programming language. In this book, an Apple Watch application
Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devi
The compact book takes you through the basics of the Python language and lets you experience first hand PyGame, a Python module that allows you to create fast-paced video games with great graphics and
This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE. Android Studio offers a myriad of tools for developers such as
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or C
Presents instructions on how to create professional-quality platform games with solid collision detection and control mechanisms, with information on such toipcs as storyboarding, character archetypes