Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are incl
This book explores multimedia applications that emerged from computer vision and machine learning technologies. These state-of-the-art applications include MPEG-7, interactive multimedia retrieval, mu
This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immedia
This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills
Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes,
Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are includ
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed fo
This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2012, the Joint Conference on Computer Vision Theory and Applications (VISAPP), on Computer Graphics Theory an
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed fo
Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environment. Although the former is a trivial op
The rapid increase in computing power and communication speed, coupled with computer storage facilities availability, has led to a new age of multimedia applications. Multimedia is practically everywh
In recent decades Multimedia processing has emerged as an important technology to generate content based on images, video, audio, graphics, and text. This book is a compilation of the latest trends an
A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic.Includes a summary hundreds of formulae used to solve 2D and 3D ge
This book is intended for engineers, computer scientists, managers and all those concerned with computer graphics, computer-aided design and computer-aided manufacture. While it is primarily intended
The theme of HumanCom and EMC is focused on the various aspects of human-centric computing for advances in computer science and its applications, embedded and multimedia computing and provides an oppo
Computing and Graphics in Statistics presents issues that arise in the development of integrated statistical software systems which have led to the adaptation of ideas from computer science, particula
Now in a second, expanded edition, this book bridges the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics and introduces a range of geometri
Matrix transforms are ubiquitous within the world of computer graphics, where they have become an invaluable tool in a programmer’s toolkit for solving everything from 2D image scaling to 3D rotation
Now in a second, expanded edition, this book bridges the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics and introduces a range of geometri
Interquanta (IQ), an interactive program on quantum mechanics allows students to do their own quantum physics experiments on the computer, and to study in 3D color graphics such quantities as complex
Understanding Multimedia Documents deals with issues of great interest to an expanding community of multimedia designers and professional users, such as teachers and information workers. Multimedia d
This book provides a valuable glimpse into discrete curvature, a rich new field of research which blends discrete mathematics, differential geometry, probability and computer graphics. It includes a v
Computational kinematics is an enthralling area of science with a rich spectrum of problems at the junction of mechanics, robotics, computer science, mathematics, and computer graphics. The covered to
Multimedia data are used more and more widely in human being's life, e.g., videoconferencing, visual telephone, IPTV, etc. Nearly most of the applications need multimedia transmission techniques that
Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional
Multimedia Content Analysis: Theory and Applications covers the latest in multimedia content analysis and applications based on such analysis. As research has progressed, it has become clear that this
This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these areas have contributed to this book to pro
This book presents the amateur with fine examples of astronomical sketches and step-by-step tutorials in each medium, including pencil, pen and ink, chalks and pastels, painting and computer graphics
A collection of state-of-the-art presentations on visualization problems in mathematics, fundamental mathematical research in computer graphics, and software frameworks for the application of visualiz
Digital Libraries and Multimedia brings together in one place important contributions and up-to-date research results in this fast moving area. Digital Libraries and Multimedia serves as an excell
This book is designed for students, professionals and researchers in the field of multimedia and related fields with a need to learn the basics of multimedia systems and signal processing. Emphasis is
This book deals with one of the most novel advances in mathematical modeling for applied scientific technology, including computer graphics, public-key encryption, data visualization, statistical data
ICMCCA 2012 is the first International Conference on Multimedia Processing, Communication and Computing Applications and the theme of the Conference is chosen as ‘Multimedia Processing and its Applica
The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact w
The book is a collection of essays exploring the potential of multimedia to enrich and transform the planning field. By multimedia the authors refer to a broad range of new information and communicati
The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consumi
The book is a collection of essays exploring the potential of multimedia to enrich and transform the planning field. By multimedia the authors refer to a broad range of new information and communicati
The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consumi
The explosion of interactive multimedia cartography products, on CD-ROM and online, has generated an immense interest in developing methodologies that best exploit both the technology and the distribu
This professionaltreatise on engineering graphics emphasizes engineering geometry as thetheoretical foundation for communication of design ideas with real worldstructures and products. It considers ea