This volume constitutes the refereed proceedings of the First International Conference on Reforming Education, Quality of Teaching and Technology Enhanced Learning, TECH-EDUCATION 2010, held in Athens
The book brings together an overview of standard concepts in cooperative game theory with applications to the analysis of social networks and hierarchical authority organizations. The standard concept
This book presents the first cohesive treatment of Information Theoretic Learning (ITL) algorithms to adapt linear or nonlinear learning machines both in supervised or unsupervised paradigms. ITL is a
Designs for Learning Environments of the Future presents current research by leading scientists around the world who are exploring the design of technologies that may form the foundations of learning
50 Years of Integer Programming features talks and panel discussions from the Aussois workshop in 2008, commemorating the cutting-plane algorithm, which transformed the field. Key topics of integer pr
"Programming Mobile Robots with Aria and Player" provides a guide to creating object-oriented C++ programs for robots using the Player and Aria APIs within a Linux environment. The book is supported t
This book constitutes the refereed proceedings of the Second International Symposium on Algorithmic Game Theory, SAGT 2009, held in Paphos, Cyprus, in October 2009.The 29 revised full papes presented
In reinforcement learning (RL) problems, learning agents sequentially execute actions with the goal of maximizing a reward signal. The RL framework has gained popularity with the development of algori
This addition to the OPERATIONS RESEARCH/COMPUTER SCIENCE INTERFACES Series represents a sorely-needed advance in decision science and game theory literature. Drs. Sakawa and Nishizaki present their
Learning and Instructional Technologies for the 21st Century gathers research which identify models and approaches to improve learning through the inclusion of technology. These papers, from leading r
The field of Computer-Supported Collaborative Learning (CSCL) has traditionally focused on virtual learning environments and has somewhat neglected the physical environments in which students interac
Most would agree that a learning community of practice cultivates social and intellectual development in educational settings but what are the other benefits and what does a learning community actuall
There has been a remarkable growth of interest in the assessment of student learning and its relation to learning processes in higher education over the past ten years. Much of the work has sought to
This book examines learning taking place on the interface between education and working life at three levels: the individual learning processes; the organisational learning processes in educational i
Statistical Learning from a Regression Perspective considers statistical learning applications when interest centers on the conditional distribution of the response variable, given a set of predictors
Cooperative learning is widely endorsed as a pedagogical practice that promotes student learning. Recently, the research focus has moved to the role of teachers' discourse during cooperative learning
This monograph studies the design of robust, monotonically-convergent iterative learning controllers for discrete-time systems. Two key problems with the fundamentals of iterative learning control (I
This book provides a unified framework that describes how genetic learning can be used to design pattern recognition and learning systems. It examines how a search technique, the genetic algorithm, ca
This book examines theology and the idea of a superior being in the context of game theory. The author shows how game theory can help breathe life into questions and he clarifies the structure of our
The outstanding feature of this book is that it provides a unified account of three types of decision problem. It covers the basic ideas of decision theory, classical game theory, and evolutionary gam
This book constitutes the refereed proceedings of the 7th International Conference on Extreme Programming and Agile Processes in Software Engineering, XP 2006, held in Oulu, Finland, June 2006. The bo
This essential resource for professionals and advanced students in security programming and system design introduces the foundations of programming systems security and the theory behind access contro
This book constitutes the refereed proceedings of the 19th European Conference on Object-Oriented Programming, ECOOP 2005, held in Glasgow, UK, in July 2005.The 24 revised full papers, presented toget
This book constitutes the refereed proceedings of the Second International Conference on Integration of AI and OR Techniques in Constraint Programming for Combinatorial Optimization Problems, CPAIOR 2
This carefully edited book brings together a fascinating selection of applications of Learning Classifier Systems (LCS). The book demonstrates the utility of this machine learning technique in recent
A detailed examination of learning classifier systems (LCS), a form of machine learning system, which incorporates both Evolutionary Algorithms and Reinforcement Learning Algorithms.
Approximately 60 papers from the July 2003 conference in Bergen, Norway discuss topics like: knowledge building; collaborative learning; distance learning; software agents in CSCL environments; shared
Sets out a new method for generating tight linear or convex programming relaxations for discrete and continuous nonconvex programming problems, featuring a model that affords a useful representation a
Describes applications of cooperative game theory that arise from combinatorial optimization problems, useful in mathematical modeling of real-world situations in which there is more than one decision
This advanced textbook covers the central topics in game theory and provides a strong basis from which readers can go on to more advanced topics. The subject matter is approached in a mathematically r
This book introduces the newly developed Extreme Learning Machine (ELM) including its theories and learning algorithms. ELM is a unified framework of broad type of generalized single-hidden layer feed
This book constitutes the post-conference proceedings of the 4th International Conference on Machine Learning, Optimization, and Data Science, LOD 2018, held in Volterra, Italy, in September 2018.The
This book is a selection of 15 papers developed by participants in ICME 13 held in Hamburg , presenting insights from the latest research on the andragogy of adult and lifelong learning of mathematics
This book discusses the importance of autonomy, agency, and identity in teaching and learning English as a foreign language, all of which are central themes in the educational domain. By linking theor
This book presents new findings on the role of active learning in infants’ and young children’s cognitive and linguistic development. Chapters discuss evidence-based models, identify possible neurolog
This book addresses engineering learning in early childhood, spanning ages 3 to 8 years. It explores why engineering experiences are important in young children's overall development and how engineeri
This book features the contributions presented at the 5th International KES Conference on Smart Education and e-Learning, which took place in Gold Coast, Australia,June 20・2, 2018. The peer-reviewed p
This book provides a collection of critical pieces that support the idea that good teaching and learning of geography in fieldwork and using technology should consider the dimensions of curriculum des
This book assembles recent research on memory and learning in plants. Organisms that share a capability to store information about experiences in the past have an actively generated background resourc
This book discusses the interwoven themes of teacher learning and classroom assessment, highlighting the complexity and intricacy of these processes in a range of very different classroom contexts. Th