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Design And Modeling for Computer Experiments

共 22864 筆
第30 / 572 頁
出版日:2018/11/13 作者:Anita Wasilewska  出版社:Springer-Nature New York Inc  裝訂:精裝
Providing an in-depth introduction to fundamental classical and non-classical logics, this textbook offers a comprehensive survey of logics for computer scientists. Logics for Computer Science&nb
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Analysis for Computer Scientists ― Foundations, Methods, and Algorithms
90 折
出版日:2018/09/03 作者:Michael Oberguggenberger; Alexander Ostermann  出版社:Springer-Nature New York Inc  裝訂:平裝
This easy-to-follow textbook/reference presents a concise introduction to mathematical analysis from an algorithmic point of view, with a particular focus on applications of analysis and aspects of ma
優惠價: 9 2430
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Algorithms And Networking For Computer Games, 2Nd Edition
滿額折
出版日:2017/07/04 作者:Smed  出版社:John Wiley & Sons Inc  裝訂:精裝
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from
優惠價: 9 3452
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Researchers from Greece, Portugal, and Canada present 10 chapters on digital tools for computer music production and distribution, covering audiovisual tools for rich multimedia interaction, including
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出版日:2013/08/31 作者:Georgios Kouroupetroglou (EDT)  出版社:Igi Global  裝訂:精裝
"This book investigates solutions to the problem of technology access by highlighting the principles, methods and advanced technological solutions for all those with motor impairments"--Provided by pu
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出版日:2012/05/02 作者:Ernest Davis  出版社:CRC PRESS  裝訂:精裝
Based on the author’s course at NYU, Linear Algebra and Probability for Computer Science Applicationsgives an introduction to two mathematical fields that are fundamental in many areas of comput
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出版日:2012/01/16 作者:Gunther Schmidt; Thomas Strohlein  出版社:Springer-Verlag New York Inc  裝訂:平裝
Relational methods can be found at various places incomputer science, notably in data base theory, relationalsemantics of concurrency, relationaltype theory, analysisof rewriting systems, and mod
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出版日:2011/12/16 作者:Marcus A. Maloof  出版社:Springer-Verlag New York Inc  裝訂:平裝
"Machine Learning and Data Mining for Computer Security" provides an overview of the current state of research in machine learning and data mining as it applies to problems in computer security. This
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Mathematics for 3D Game Programming and Computer Graphics
90 折
出版日:2011/06/02 作者:Eric Lengyel  出版社:Cengage Learning  裝訂:精裝
With a background in computer science and mathematics, Lengyel has been writing game engines for over 16 years. Here he describes the mathematical techniques that a software engineer needs to develop
優惠價: 9 2835
無庫存
出版日:2010/12/03 作者:Parker  出版社:John Wiley & Sons Inc  裝訂:平裝
This book will help one gain access to the most wanted image-processing applications, including morphology, image restoration, and symbol recognition. Througout these pages you will find real-life ex
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出版日:2010/09/30 作者:Jinjun Wang (EDT); Jian Cheng (EDT); Shuqiang Jiang (EDT)  出版社:Information Science Reference  裝訂:平裝
In the preface this book notes how computer vision is still at an "immature" stage of development and how much research, until recently, has only been devoted to specific tasks. This volume is intende
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出版日:2009/08/15 作者:Andrew Paquette  出版社:Springer-Verlag New York Inc  裝訂:平裝
In this second volume of Computer Graphics for Artists the author, Andrew Paquette, guides the reader through the creation of realistic computer-generated backgrounds and characters. Rather than teac
定價:3498 元
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出版日:2005/09/27 作者:Marcus A. Maloof (EDT)  出版社:Springer-Verlag New York Inc  裝訂:精裝
"Machine Learning and Data Mining for Computer Security" provides an overview of the current state of research in machine learning and data mining as it applies to problems in computer security. This
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2004/11/01 作者:John Vince  出版社:Springer Verlag  裝訂:精裝
A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic.Includes a summary hundreds of formulae used to solve 2D and 3D ge
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出版日:1993/02/17 作者:Vassos  出版社:John Wiley & Sons Inc  裝訂:精裝
Updated and reorganized, it details selected examples of integrated circuits describing their properties, limitations and the methods of applying them in practical circuitry. This edition contains a s
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出版日:1991/06/01 作者:Charles W. Ross  出版社:Marcel Dekker Inc  裝訂:平裝
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Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recogn
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出版日:2014/04/13 作者:Helge Toutenburg  出版社:Springer Verlag  裝訂:平裝
This book is a translation of the up-dated version of my German textbook that was written parallel to my lecture "Design of Experiments" which I held at the University of Munich. It was often called t
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出版日:2025/11/25 作者:Sathish Kumar Adapa  出版社:CRC PR INC  裝訂:精裝
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This book provides a detailed overview of the concepts, techniques, applications, and methodological approaches involved in land use and cover change (LUCC) modeling, also known simply as land change
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3ds Max Modeling for Games ─ Insider's Guide to Game Character, Vehicle, and Environment Modeling
滿額折
出版日:2011/06/17 作者:Andrew Gahan  出版社:Routledge UK  裝訂:平裝
With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the exp
優惠價: 9 2573
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3ds Max Modeling for Games ─ Insider's Guide to Stylized Modeling
滿額折
出版日:2011/11/21 作者:Andrew Gahan  出版社:Routledge UK  裝訂:平裝
There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the s
優惠價: 9 2326
無庫存
PATTERNS FOR COMPUTER-MEDIATED INTERACTION
滿額折
出版日:2007/06/29 作者:SCHUMMER  出版社:JOHN WILEY & SONS;LTD  裝訂:精裝
Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by
優惠價: 9 2736
無庫存
出版日:2024/07/03 作者:Abhineet Anand(EDI)  出版社:WILEY  裝訂:精裝
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FreeCAD 0.21 Basics Tutorial (Colored): Your Essential Guide to 3D Modeling and Design
滿額折
出版日:2023/10/06 作者:Tutorial Books  出版社:Lightning Source Inc  裝訂:平裝
定價:1341 元
無庫存
Architectural Design with Sketchup: 3D Modeling, Extensions, Bim, Rendering, Making, Scripting, and Layout
滿額折
出版日:2023/07/19 作者:Alexander C. Schreyer  出版社:WILEY  裝訂:平裝
定價:2878 元
無庫存
出版日:2021/12/15 作者:Sandra Furterer  出版社:CRC PR INC  裝訂:精裝
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Domain Modeling Made Functional ─ Tackle Software Complexity With Domain-driven Design and F#
滿額折
出版日:2017/11/25 作者:Scott Wlaschin  出版社:Pragmatic Bookshelf  裝訂:平裝
You want increased customer satisfaction, faster development cycles, and less wasted work. Domain-driven design (DDD) combined with functional programming is the innovative combo that will get you the
定價:2637 元
無庫存
Integrated Practice in Architecture: Mastering Design-Build, Fast-Track, and Building Information Modeling
滿額折
出版日:2007/02/21 作者:George Elvin  出版社:JOHN WILEY & SONS;LTD  裝訂:精裝
Get the only comprehensive book about integrated practice in architecture, which is the collaborative design, construction and life-cycle management of buildings. Chapters are clearly organized around
優惠價: 9 2905
無庫存
出版日:2007/04/01 作者:Michael E. Mortenson  出版社:Industrial Pr  裝訂:精裝
After explaining the theory of transformations and vector spaces, this advanced textbook explores rigid body motion, reflection and symmetry, dilations, and projections. Topics include isometries, aff
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Parametric Cost Modeling for Buildings
90 折
出版日:2014/07/23 作者:Donald E. Parker  出版社:Taylor & Francis  裝訂:平裝
Successful cost management and value engineering in construction is based on accurate and early estimations of cost, and this book is the quickest route to creating a cost plan from scratch. The budge
優惠價: 9 2969
無庫存
出版日:2011/07/11 作者:David M. Glover  出版社:Cambridge Univ Pr  裝訂:精裝
This advanced textbook on modeling, data analysis and numerical techniques for marine science has been developed from a course taught by the authors for many years at the Woods Hole Oceanographic Institute. The first part covers statistics: singular value decomposition, error propagation, least squares regression, principal component analysis, time series analysis and objective interpolation. The second part deals with modeling techniques: finite differences, stability analysis and optimization. The third part describes case studies of actual ocean models of ever increasing dimensionality and complexity, starting with zero-dimensional models and finishing with three-dimensional general circulation models. Throughout the book hands-on computational examples are introduced using the MATLAB programming language and the principles of scientific visualization are emphasised. Ideal as a textbook for advanced students of oceanography on courses in data analysis and numerical modeling, the boo
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Geometric Modeling and Scientific Visualization are both established disciplines, each with their own series of workshops, conferences and journals. But clearly both disciplines overlap; this observat
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出版日:2007/06/08 作者:Placko  出版社:John Wiley & Sons Inc  裝訂:精裝
This book is the first book on this technique; it describes the theory of DPSM in detail and covers its applications in ultrasonic, magnetic, electrostatic and electromagnetic problems in engineering.
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