This book offers a "hands-on" approach to teaching Discrete Mathematics. Using software that is freely available on Mac, PC & Unix platforms, the functional language Haskell allows students to exp
Relational methods can be found at various places incomputer science, notably in data base theory, relationalsemantics of concurrency, relationaltype theory, analysisof rewriting systems, and mod
Discrete Mathematics for Computing is suitable for students taking a one-semester introductory course in discrete mathematics, particularly those studying Computing and Informations Systems.It present
This clearly written textbook presents an accessible introduction to discrete mathematics for computer science students, offering the reader an enjoyable and stimulating path to improve their programm
Discrete Mathematics is a textbook designed for the students of computer science engineering, information technology, and computer applications to help them develop the foundation of theoretical compu
Discrete Mathematics is designed to serve as a textbook for undergraduate engineering students of computer science and postgraduate students of Computer Applications. The book would also prove useful
Aimed at undergraduates in mathematics, computer science, operational research, and related subjects, this text covers the basics of discrete mathematics. A sampling of topics includes natural numbers
For courses in discrete mathematics This title is part of the Pearson Modern Classics series. Pearson Modern Classics are acclaimed titles at a value price. Please visit www.pearsonhighered.com/m
Prepare for exams and succeed in your mathematics course with this comprehensive solutions manual! Featuring worked out-solutions to the problems in DISCRETE MATHEMATICS, 1st Edition, this manual show
This title is part of the Pearson Modern Classics series. Pearson Modern Classics are acclaimed titles at a value price. Please visit www.pearsonhighered.com/math-classics for a complete list of titl
This concise, undergraduate-level text focuses on combinatorics, graph theory with applications to some standard network optimization problems, and algorithms. Geared toward mathematics and computer s
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics
"Explains the mathematical tools that are necessary to produce three-dimensional models and the resulting screen images. Demonstrates relevant and focused mathematical derivations that help students u