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Matrix Transforms for Computer Games and Animation

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出版日:2023/06/06 作者:Jenny Harder  出版社:CRC PR INC  裝訂:精裝
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Creative Character Design for Games and Animation
90 折
出版日:2023/06/06 作者:Jenny Harder  出版社:CRC PR INC  裝訂:平裝
優惠價: 9 2922
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Writing for Animation, Comics, and Games
95 折
出版日:2021/06/15 作者:Christy Marx  出版社:Taylor & Francis Inc  裝訂:平裝
優惠價: 95 2593
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出版日:2021/06/15 作者:Christy Marx  出版社:Taylor & Francis Inc  裝訂:精裝
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Programming Games and Animation
滿額折
出版日:2017/11/01 作者:Heather Lyons; Alex Westgate (ILT)  出版社:Lernerclassroom  裝訂:平裝
"Colorful graphics and simple text work together in this book to encourage readers to create their own computer games. From story to code to animation, readers will discover the creativity and technol
定價:528 元
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Geometric Algebra: An Algebraic System for Computer Games and Animation
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出版日:2016/08/23 作者:John A. Vince  出版社:Springer London Ltd  裝訂:平裝
優惠價: 95 3134
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Matrix Transforms for Computer Games and Animation
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出版日:2012/08/31 作者:John Vince  出版社:Springer Verlag  裝訂:平裝
Matrix transforms are ubiquitous within the world of computer graphics, where they have become an invaluable tool in a programmer’s toolkit for solving everything from 2D image scaling to 3D rotation
定價:3479 元
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出版日:2011/10/24 作者:Adrian Dobre; Dev Ramtal  出版社:Friends of Ed  裝訂:平裝
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.&
定價:2500 元
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出版日:2010/12/15 作者:Alberto Menache  出版社:Morgan Kaufmann Pub  裝訂:平裝
The power of today's motion capture technology has taker animated characters and special effects to amazing new levels of reality. And with the release of blockbusters like Avatar and Tin-Tin, audien
定價:3777 元
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出版日:2009/06/30 作者:John Vince  出版社:Springer-Verlag New York Inc  裝訂:精裝
Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books e
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2006/10/25 作者:Christy Marx  出版社:Focal Pr  裝訂:平裝
Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are i
定價:3297 元
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ALGORITHMS AND NETWORKING FOR COMPUTER GAMES
滿額折
出版日:2006/04/21 作者:SMED  出版社:JOHN WILEY & SONS;LTD  裝訂:精裝
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer sc
優惠價: 9 3591
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Talking Threads: Costume Design for Animation, Games, and Illustration
滿額折
出版日:2021/01/28 出版社:Design Studio Pr  裝訂:平裝
定價:1746 元
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Computer Coding Games for Kids
79 折
出版日:2019/08/01 作者:Carol Vorderman  出版社:DK Children UK  裝訂:平裝
This simple visual guide to building computer games with the Scratch programming language makes coding a doddle for kids - and is fully updated now that Scratch 3.0 has landed!Just follow the numbered
優惠價: 79 651
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Computer Coding Python Games for Kids
79 折
出版日:2018/07/05 作者:Carol Vorderman  出版社:DK Children UK  裝訂:平裝
Learn how to code in Python by building and playing your own computer games, from mind-bending brainteasers to crazy action games with explosive sound effects and 3D graphics. Whether you're a seasone
優惠價: 79 738
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Algorithms And Networking For Computer Games, 2Nd Edition
滿額折
出版日:2017/07/04 作者:Smed  出版社:John Wiley & Sons Inc  裝訂:精裝
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from
優惠價: 9 3452
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Coding Computer Games for Kids
滿額折
出版日:2015/12/01 作者:Carol Vorderman  出版社:DK UK (Dorling Kindersley)  裝訂:平裝
Packed with step-by-step explanations, this book shows kids how to build all types of games, from puzzles and racers to 3D action games.Your kids will be building computer games and learning code in n
優惠價: 79 564
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出版日:2015/03/26 作者:Kendra M. L. Cooper (EDT); Walt Scacchi (EDT)  出版社:CRC Press UK  裝訂:精裝
This book is an ideal reference for software engineers, developers, and researchers. It explores game programming and development from a software engineering perspective, presenting a collection of em
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Spearheaded by Constantine Sekeris, author of MetamorFX, this book is an in-depth look at costume design and illustration. Showcasing an educational process breaking down the problematic areas of cost
定價:1062 元
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出版日:2014/03/12 作者:Dev Ramtal; Adrian Dobre; Omduth Coceal  出版社:Springer-Verlag New York Inc  裝訂:平裝
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge?Physics for JavaScript Games, Animation, and Simulations teaches you how to incorp
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Write Your Way Into Animation and Games ─ Create a Writing Career in Animation and Games
90 折
出版日:2010/03/04 作者:Christy Marx  出版社:Routledge UK  裝訂:平裝
Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game develo
優惠價: 9 2047
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Essential Computer Animation Fast ― How to Understand the Techinques and Potential of Computer Animation
滿額折
出版日:2000/05/01 作者:John Vince  出版社:Springer-Verlag New York Inc  裝訂:平裝
For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual
定價:2899 元
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The Foley Grail:The Art of Performing Sound for Film, Games, and Animation
90 折
出版日:2021/11/24 作者:Vanessa Theme Ament  出版社:PBKTYFRL  裝訂:平裝
優惠價: 9 2159
無庫存
出版日:2021/11/24 作者:Vanessa Theme Ament  出版社:PBKTYFRL  裝訂:精裝
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
The Foley Grail ─ The Art of Performing Sound for Film, Games, and Animation
90 折
出版日:2014/04/21 作者:Vanessa Theme Ament  出版社:Taylor & Francis  裝訂:平裝
"Master classic and cutting-edge Foley techniques that will allow you to create rich, convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.In The Foley Grail,
優惠價: 9 1578
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Comics for Film, Games, and Animation ─ Using Comics to Construct Your Transmedia Storyworld
滿額折
出版日:2012/10/18 作者:Tyler Weaver  出版社:Taylor & Francis  裝訂:平裝
Writers, directors, and producers- reach a wider audience by embracing comics to supplement your own ideas, and offer more options for audience engagement. Comics are a key element in today’s converge
優惠價: 9 1979
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Set the Action! ─ Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games
滿額折
出版日:2012/07/19 作者:Elvin A. Hernandez  出版社:Taylor & Francis  裝訂:平裝
Create the Gotham for your Batman, the African savannah for your Simba, or the bustling newsroom for your Clark Kent. Background, setting, environment…whatever you call it, it is the silent character
優惠價: 9 1583
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THE GUIDE TO COMPUTER SIMULATIONS AND GAMES
滿額折
出版日:2011/12/02 作者:BECKER  出版社:JOHN WILEY & SONS;LTD  裝訂:平裝
The first computer simulation book for anyone designing or building a gameAnswering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches
優惠價: 9 2563
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How to Create Fantasy Art for Computer Games
滿額折
出版日:2010/10/01 作者:Bill Stoneham  出版社:Barrons Educational Series Inc  裝訂:平裝
Offers a guide to the process of designing video games from the first sketches to the final coloring, covering such topics as software, art techniques, cast of characters, and 3D models.
優惠價: 79 720
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出版日:2009/10/13 作者:Dani Cavallaro  出版社:McFarland & Co Inc Pub  裝訂:平裝
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in
定價:2100 元
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出版日:2004/08/15 作者:John David Funge  出版社:A K Peters Ltd UK  裝訂:精裝
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sop
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Young Children, Videos and Computer Games ― Issues for Teachers and Parents
滿額折
出版日:1997/08/01 作者:Jack Sanger; Jane Wilson; Bryn Davies; Roger Whittaker  出版社:Taylor & Francis  裝訂:平裝
This book is a study of 4-9 year olds and their experiences with computers, computer games and videos, both at home and at school. It is based on two years' research, funded jointly by the British Fil
定價:2997 元
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Designing Creatures & Characters ─ How to Build an Artist's Portfolio for Video Games, Film, Animation and More
滿額折
出版日:2016/10/12 作者:Marc Taro Holmes  出版社:North Light Books  裝訂:平裝
All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holm
定價:1102 元
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出版日:2015/06/15 作者:John R. Sturgul (EDT)  出版社:Taylor & Francis  裝訂:精裝
The GPSS (General Purpose Simulation System) computer programming language is a special language that is used primarily to simulate what can be classified as discrete systems. A discrete system is one
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2013/10/24 作者:Charles L. Phillips; John Parr; Eve Riskin  出版社:Pearson College Div  裝訂:精裝
For sophomore/junior-level signals and systems courses in Electrical and Computer Engineering departments. This book is also suitable for electrical and computer engineers. Signals, Systems, and
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
Game Invaders: The Theory And Understanding Of Computer Games
滿額折
出版日:2012/06/22 作者:Fencott  出版社:John Wiley & Sons Inc  裝訂:平裝
Game Invaders takes an innovative approach to game design, combining genre theory and semiotics. U.K. games professor Clive Fencott introduces a practical critical DIY toolbox for analyzing existing
優惠價: 9 3103
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出版日:2011/02/28 作者:Maria Manuela Cruz-cunha (EDT); Victor Hugo Varvalho (EDT); Paula Tavares (EDT)  出版社:Information Science Pub  裝訂:平裝
This collection of seventeen articles on computer gaming showcases current scholarship in the application of game technologies for use in educational and corporate training. Topics discussed include v
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
出版日:2009/05/31 作者:Thomas Connolly (EDT); Mark Stansfield (EDT); Liz Boyle (EDT)  出版社:Information Science Reference  裝訂:精裝
Editors Connolly (education research, U. of the West of Scotland), Stansfield (computing, U. of the West of Scotland) and Boyle (psychology, U. of the West of Scotland) have collected research article
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
RobotBASIC Projects for Beginners ― Learn to Program Through an Exploration of Computer Graphics, Robotics, Simulation, and Animation.
滿額折
出版日:2008/06/11 作者:John Blankenship; Samuel Mishal  出版社:Createspace  裝訂:平裝
If you want to learn how to program, this is the book for you. Most texts on programming offer dry, boring examples that are difficult to follow. In this book, a wide variety of interesting and releva
定價:867 元
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出版日:2006/12/26 作者:David Williamson Shaffer; James Paul Gee (FRW)  出版社:Palgrave Macmillan  裝訂:精裝
How can we make sure that our kids are learning to be creative thinkers in a world of global competition--and what does that mean for the future of education in the digital age? David Williamson Shaf
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
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