Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game
This book offers a clear explanation of the principles and practice of construction planning, programming and control during the preparation and construction stages of a project. The book is written i
With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. Inside, veteran mobile developer a
This book provides a brief introduction to the JavaScript language, especially for students taking a general-interest computer science course who need material on a specific programming language to co
Classical FORTRAN: Programming for Engineering and Scientific Applications, Second Edition teaches how to write programs in the Classical dialect of FORTRAN, the original and still most widely recogni
This book constitutes the refereed proceedings of the 24th International Conference on Logic Programming, ICLP 2008, held in Udine, Italy, in December 2008.The 35 revised full papers together with 2 i
Gaddis的Starting out with PLD深入淺出,非常適合完全沒有寫程式基礎的同學。Starting Out with Programming Logic and Design, Second Edition, is a language-independent introductory programming book that orients students to progr
A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines. Covering t
Stephen Chapman's Essentials of MATLAB Programming is a successful freshman-level text that is useable in a wide range of courses. This brief text serves two purposes -- it teaches how to program usin
Genetic Programming Theory and Practice VI was developed from the sixth workshop at the University of Michigan's Center for the Study of Complex Systems to facilitate the exchange of ideas and inform
3D Game Programming focuses on all the elements making up a 3-D first-person shooter game engine using a bottom-up approach. By following the easy-to-read text, the reader will learn how to create his
Learn Ajax the easy way! If you are new to programming with Ajax and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the ?for the a
Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical
Programming Reality: Perspectives on English-Canadian Television, the first anthology dedicated to analyses of Canadian television content, is a collection of original, interdisciplinary articles, com
Do you enjoy playing video games and want to learn how to create your own? "Game Programming for Teens, Third Edition" shows you how to design and develop a complete video game from start to finish,
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."Dr. Jack Bresenham, Retired IBM Senior Techni
This is the only advanced programming book on R, the enormously successful open-source system based on the S language. It is written by John Chambers, the author of the S language from which R evolve
Master the Android mobile development platformBuild compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer's G
This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simp
Network processors are the basic building blocks of today's high-speed, high-demand, quality-oriented communication networks. Designing and implementing network processors requires a new programming p
This state-of-the-art survey, reflecting on the teaching of programming, has been written by a group of primarily Scandinavian researchers and educators with special interest and experience in the sub
"Linear and Nonlinear Programming" is considered a classic textbook in Optimization. While it is a classic, it also reflects modern theoretical insights. These insights provide structure to what migh
"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today?s video games and how to implement them. The book takes a detaile
Learn how to successfully implement trustworthy computing tasks using aspect-oriented programming This landmark publication fills a gap in the literature by not only describing the basic concepts of
This book combines textual and graphical programming to form a hybrid programming approach, enabling a more effective means of building and analyzing DSP systems. The hybrid programming approach allow
Learn all the basics of C# 3.0 from Beginning C# 3.0: An Introduction to Object Oriented Programming, a book that presents introductory information in an intuitive format. If you have no prior program
This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, a
The book is aimed at novice programmers who wish to learn programming with C# and the .NET framework. The book starts with absolute programming basics. It then moves into Web and Windows programming,
This essay collection explores the phenomenon of "teen TV" in the United States, analyzing the meanings and manifestations of this category of programming from a variety of perspectives. Part One vi
Design Feature-Rich PL/SQL ApplicationsDeliver dynamic, client/server PL/SQL applications with expert guidance from an Oracle programming professional. With full coverage of the latest features and to
The first edition of C Programming: A Modern Approach was popular with students and faculty alike because of its clarity andcomprehensiveness as well as its trademark Q&A sections.
With the rise of multi-core architecture, parallel programming is an increasingly important topic for software engineers and computer system designers. Written by well-known researchers Larry Snyder a
Visual, interactive, and engaging projects are the hallmark of this innovative book that marks a rapid departure from traditional computer science texts. Programming in Visual C++: Concepts and Projec
IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!Always wanted to be a genius game creator? This Evil Genius guidegoes far beyond a typical programming class or text to reveal insider tips for breaking
If you are one of the millions of people who have already discovered the power of NLP, Neuro-linguistic Programming Workbook For Dummies will allow you to perfect its lessons on how to think more posi
The only introduction you'll need to start programming in R. Co-written by one of the R Core Development Team, and by an established R author, the book includes real R code that complies with the stan
The Ruby Programming Language is the authoritative guide to Ruby and provides comprehensive coverage of versions 1.8 and 1.9 of the language. It was written (and illustrated!) by an all-star team:Davi
The third edition of this primary text for a CNC course adds expanded material on CNC lathes with live tooling, more programming examples, additional formulas and calculations, and new material on the
Written by Parviz Nikravesh, one of the world’s best known experts in multibody dynamics, Planar Multibody Dynamics: Formulation, Programming, and Applications enhances the quality and ease of d
Two important topics in contemporary software development are presented here: object-oriented programming and Java. The book takes a different teaching approach from most available literature; it beg