This book offers novel theoretical conceptualizations and innovative methods of analysis for the mass collaboration in education granted by the internet. Bringing together researchers from the discipl
Compiled by world- class leaders in the field of collaborative information retrieval and search (CIS), this book centres on the notion that information seeking is not always a solitary activity and wo
This book offers a comprehensive review of Learning Analytics (LA). It highlights the latest results, methodologies, tools, strategies, and models and encompasses theoretical discussions as well as p
This book reports on a four-year project on collaborative learning, technology enhanced learning and cooperative work. It details strategies for and potential pitfalls in group work and takes an innov
Exploring the latest developments in the technology and pedagogy of higher education, Technological Advances in Interactive Collaborative Learning presents information technology-oriented educational
This book is an edited volume of case studies exploring the uptake and use of computer supported collaborative learning in work settings. This book fills a significant gap in the literature. A numbe
Studying Virtual Math Teams centers on detailed empirical studies of how students in small online groups make sense of math issues and how they solve problems by making meaning together. These studies
This book empowers people to go beyond themselves into new spheres of learning, thinking and creativity. Drawing on recent work in communications theory as well as psychology, computer science and phi
What are the barriers in computer-mediated communication for cooperative learning and work? Based on empirical research, the chapters of this book offer different perspectives on the nature and causes
A Dutch policy scientist once said the information and knowledge in the twenty-first century has the shelf life of fresh fish, and learning in this age often means learning where and how to find somet
Online Collaborative Learning: Theory and Practice provides a resource for researchers and practitioners in the area of online collaborative learning (also known as CSCL, computer-supported collaborat
Approximately 60 papers from the July 2003 conference in Bergen, Norway discuss topics like: knowledge building; collaborative learning; distance learning; software agents in CSCL environments; shared
Intelligent Collaborative e-Learning Systems and Applications is a major research theme in CSCL and CSCW research community. It comprises a variety of research topics that focus on developing systems
The field of Computer-Supported Collaborative Learning (CSCL) has traditionally focused on virtual learning environments and has somewhat neglected the physical environments in which students interac
Collaborative virtual learning environments are both two dimensional and three dimensional virtual spaces incorporating multiple interactive aspects or collaborative dialogic forums that link learners
An increasing number of global institutions look to advancements in technology to enhance access to learning and development and, in doing so, seek collaborative opportunities to maximize the benefits
Daniels and Walker examine collaboration in environmental and natural resource policy decision making and conflict management. They address collaboration by featuring a method, "collaborative learning
Collaborative learning has become an increasingly important part of education, but the research supporting it is distributed across a wide variety of fields including social, cognitive, developmental,
This collection of twenty-one articles on online and digital learning showcases current scholarship surrounding the use of open educational resources (OER) and open source projects related to distance
This book proposes and validates an information flow approach to analyzing knowledge co-construction and predicting group performance in the context of collaborative learning. In addition, it highligh
Get practical tools to successfully develop collaborative online learning projects! Virtual museums provide an opportunity to spark learning through online access to multi-sensory information, and col
Ertl (University of Bundeswehr-Munich, Germany) gathers perspectives and scenarios on e-collaborative knowledge construction. Material is in sections on environments for e-collaborative knowledge cons
This book introduces the concept of the wise home. Whilst smart homes focus on automation technologies, forcing users to deal with complex and incomprehensible control and programming procedures, the
This book is concerned with the associated issues between the differing paradigms of academic and organizational computing infrastructures. Driven by the increasing impact Information Communication Te
Investigates theoretically and empirically what it means to design technological artefacts while embracing the large number of practices which practitioners engage with when handling technologies. The
Mobile Persuasion Design presents five conceptual design projects (or ‘Machines’) for new mobile applications (smartphone or tablet with Web portals) that combine theories of persuasion and informatio
Providing a critical view on user participation in design, disentangling decision making and power in design, this book uses fieldwork material from two large participatory design projects: one experi
Coordinative Practices in the Building Process: An Ethnographic Perspective presents the principles of the practice-oriented research programmes in the CSCW and HCI domains, explaining and examining t
From Snapshots to Social Media describes the history and future of domestic photography as mediated by technological change. Domestic photography refers to the culture of ordinary people capturing, sh
Every day we share encounters with others as we inhabit the space around us. In offering insights and knowledge on this increasingly important topic, this book introduces a range of empirical and theo
??~User-designer relations' concerns the sorts of working relationships that arise between developers and end users of IT products - the different ways designers of IT products seek to engage with us