Editors Saeed, Bamarouf, Ramayah, and Safar Iqbal present readers with a collection of academic and professional perspectives on design solutions to be used in the creation and evolution of user-c
Education researchers Fuller (Robert Morris U.), Gary W. Kuhne (Pennsylvania State U.), and Barbara A. Frey (U. of Pittsburgh) offer educators and instructional designers guidance on planning, conduct
Ontologies and formal representations of knowledge are extremely powerful tools for modeling and managing large applications in several domains ranging from knowledge engineering, to data mining, to
This technical guide for instructional designers and researchers focuses on the need to target information and communication technologies (ICTs) at specific demographics or cultures. Young (literacy e
This collection of nineteen articles on video game design examines current scholarship on teaching and fostering ethical behavior through games. The work is divided into five sections covering basic p
Different types of decision theory techniques are illustrated and their application illustrated in artificial intelligence. The topics include Bayesian networks and influence diagrams, inference strat
The 14 papers invited to this volume propose language and terminology for defining game concepts, synthesize theories from different disciplines that can inform research and design for educational gam
Most of the contributors are education scholars or teachers in one of a wide range of disciplines, but a high percentage are from computer and information sciences and concerned more with the design o
This collection of twenty-six articles on ambient computing, showcases current scholarship in the field of ubiquitous, user-oriented computer interface design. Topics discussed include context aware p
This collection of twenty-two articles drawn from the inaugural volume of the journal International Journal of Mobile Human Computer Interaction highlights current scholarship in user interface design
The 32 chapters invited for submission to this volume describe different approaches to applying traditional instructional design models to online learning, innovative technology interventions for supp
"This book discusses the design, implementation and evaluation of user experience aspect for online learning systems. It explores how positive user experience is of prime importance for online systems