The Most Useful Tutorial and Reference, with Hundreds of High-Quality Examples for Every Popular Linux Distribution “First Sobell taught people how to use Linux . . . now he teaches you the
This book will show you the difference between making a robot move and making a robot THINK. Using Mindstorms EV3 and LeJOS, an open source project for Java Mindstorms projects, you’ll learn how to cr
Anyone Can Create an App is based on the lofty premise that anyone can begin programming given the right tools and the right help. With some time set aside and the course-work in this book, readers wi
Provides exercises on how to use the C programming language to drive Arduino microcontrollers and demonstrate what the code is doing and how it is done.
A straightforward, step-by-step introduction to clear and elegant object-oriented programming. Using a language that's perfect for this kind of programming, the book has been tested in numerous course
Three Brazilian game developers explain how to build a 2D rock collision game in Microsoft's XNA Game Studio, add network support for a multiplayer online version of the game, and create a Zune versio
So you want to be a programmer? Or maybe you just want to be able to make your computer do what YOU want for a change? Maybe you enjoy the challenge of identifying a problem and solving it. If program
XNA is a new cross-platform game development framework with which non-professionals can create single-user and multi-user games that run in Windows and Xbox360. Three Brazilian game developers explain
Learn all the basics of C# 3.0 from Beginning C# 3.0: An Introduction to Object Oriented Programming, a book that presents introductory information in an intuitive format. If you have no prior program
Senior consultant Clark seeks to provide the information needed to understand the fundamentals of programming with Visual Basic and, most importantly, to give novices the tools they need to master the
A guide to Web programming and C# covers such topics as Web applications, ASP.NET, ADO.NET, data binding, XML, debugging, and caching and performance tuning.
A supplementary textbook for introductory programming and data structures courses using a LINUX or UNIX platform; or for advanced courses in programming, introductory software engineering, and operati