"This book explores and identify the unique technological affordances and distinct instructional benefits of MUVE that distinguish itself from other emerging technologies, examines the pedagogical und
This book is a synthesis of the complex interdependencies between user interface design of digital screen and learning process. It is analyzed the impact of digital revolution on learning, phases of d
Writing Virtual Environments for Software Visualization book describes the software for a networked, 3D multi-user virtual environment that allows users to create and share remotely visualizations of
Scheibmayr develops a method and a software artifact to support activities in the early requirements engineering phase of software development in order to overcome some of the difficulties and improve
This collection of eighteen articles on online education showcases current scholarship in a variety of subject areas relating to the design and implementation of distance learning programs and other e
This collection of eighteen articles on user interface and user experience design in virtual environments presents current research focused on design for education and augmented reality tools. Topics
This second edition of a bestseller presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contribu
Designing the User Interface: Strategies for Effective Human-Computer Interaction 6/e, provides a comprehensive introduction to the dynamic field of human-computer interaction (HCI). An expanded aut
In 16 chapters, computer science, learning, and other researchers from South America, the US, Australia, and Europe describe user-centered design strategies for massive open online courses (MOOCs), ba
"This book brings into focus the new responsibility libraries have in meeting patron needs, specifically with the use of emerging technologies, highlighting the concepts of collection management, libr
Ruecker (humanities computing and English and film studies, U. of Alberta), Milena Radzikowska (communications studies, Mount Royal U., Calgary) and Stefan Sinclair (communication studies and multimed
In this resource for researchers, practitioners, and advanced students in tourism informatics, contributors from around the world focus on travel recommender systems (TRS), travel-related online socia
"This book features a comprehensive review of advances in medical visualization and human-computer interaction. It investigates the human roles during a visualization process, specifically motivation-
Editors Saeed, Bamarouf, Ramayah, and Safar Iqbal present readers with a collection of academic and professional perspectives on design solutions to be used in the creation and evolution of user-c
"This book expertly combines informative chapters and relevant case studies on the effective use of technology to enhance online education for students of varying learning styles and abilities"--
"This book offers innovative design solutions for mobile human-computer interfaces, addressing both challenges and opportunities in the field to pragmatically improve the accessibility of mobile techn
The five-year European research program SKILLS (Multimodal Interfaces for Capturing and Transfer of Skills) was conducted to evaluate and exploit robotic and virtual environment technologies for train
"This book provides a broad and comprehensive international coverage of subjects, issues, and current trends relating to all areas of online marketing"--Provided by publisher.
"In this, the first text written specifically on how to design virtual worlds for educational purposes, the authors explore: the history and evolution of virtual worlds (commercial and educational), t
"The first half of the book details the design of a modern 3D graphics engine: a shader-based architecture with an abstract rendering API fed by hierarchical culling and state sorting. The second half
The advantages and difficulties of using virtual environments as tools for teaching are the subject of the 19 chapters of this volume. Academics worldwide in fields that include marketing, business, a
This book brings together some of the best practitioners and thinkers from around the world to discuss the likely future of information and communication technologies for the construction industry. I
Formerly a research psychologist at the US National Aeronautics and Space Administration Ames Research Center, Lee now runs a business conducting human factors research supporting the design and evalu