In Serving Grandfamilies in Libraries: A Handbook and Programming Guide, Sarah Gough, Pat Feehan, and Denise Lyons have taken everything learned from their research on developing GrandFamily Resource
Hands-on guidance for programming the next generation of iOS appsIf you want to create advanced level iOS apps that get noticed in the App Store, start with this expert book. Written by an internation
This book is designed for students and teachers who are looking for a programming course based on ISO standard language, with a special focus on numerically controlled lathes and in combination with a
A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work. If you're a beginner or intermediate pr
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market.In Learn Unity for 2D Game Develo
A clear, concise, and practical guide that will teach you how to build your own console game and become an indie developer. This book is for game developers who are interested in developing games for
Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids quickly lea
Jeri Kirkland built and used an android named Lex to help save mankind from extinction through an alien invasion. The mission was a success, but Lex, the android, malfunctioned and almost caused Dr. K
The ultimate test of city smarts for the Big Apple! This trivia game allows diehard natives, new arrivals, and nostalgic transplants to prove they know the city better than anyone. The game comes with
This book is for anyone who wants to understand computer programming. You'll learn to program in a language that' s used in millions of smartphones, tablets, and PCs. You'll code along with the book
This classroom-tested book introduces programming language concepts at an abstract level, freeing them from the restraints of multiple language syntax. Along with many examples, it provides the backgr
Presenting recent developments of key topics in nonlinear programming, this text looks specifically at three main areas; convex analysis, optimality conditions and dual computational techniques.
"In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards,
This book presents cutting-edge game AI techniques primarily from game developers of shipped commercial games as well as some from academia. Topics covered include AI architectures, steering and path
In The Well-Played Game, games guru Bernard De Koven explores theinteraction of play and games, offering players -- as well as game designers, educators, andscholars -- a guide to how games work. De K
Here is a useful, practical guide to network programming for both undergraduates and busy IT professionals. This third edition has been fully updated to incorporate Java 7 compatibilityand features co
As the Solutions Manual, this book is meant to accompany the main title, Nonlinear Programming: Theory and Algorithms, Third Edition. This book presents recent developments of key topics in nonlinear
Learn how to build HTML5-based Android applications that use native Java components without needing 3rd party libraries and wrappers like PhoneGap or Titanium. You can reach needed native interfaces
C isn’t just the foundation for most modern programming languages: it’s a great solution for programs ranging from games to mobile apps. Now, you can painlessly master the newest version of C, and qui
Playing this is like attending a game night hosted by your favorite comedians. This parlor game—inspired by the likes of Apples to Apples—makes hilarious use of material written by Zach Galifianakis,
Baby animals, sports, birthday parties, candy. Learning is fun with themes like these! Solving simple puzzles can feel like a game to a child, but even as they’re enjoying these searches, they’re buil
The book contains reproductions of the most important papers that gave birth to the first developments in nonlinear programming. Of particular interest is W. Karush's often quoted Master Thesis, whic
Offering techniques for programming Multi-Processor Systems-on-Chip (MPSoCs) capable of executing simultaneous multiple applications, this book includes methodologies to narrow the software productivi
Learn valuable programming and maker skills while have tons of fun building a robotic Arduino-powered sentry gun! "Build Your Own Autonomous NERF Blaster" lets you work through cool standalone project
Describes the features of the Python 2.6 programming language, covering such topics as types and operations, statements and syntax, functions, modules, classes and OOP, and exceptions and tools.
This book presents a series of personal articles on the founding of the therapeutic paradigm known as NeuroLinguistic Programming. The authors were all involved in its founding in Santa Cruz during th
SummaryAOP in .NET introduces aspect-oriented programming to .NET developers and provides practical guidance on how to get the most benefit from this technique in your everyday coding. The book's many
The Transactions on Pattern Languages of Programming subline aims to publish papers on patterns and pattern languages as applied to software design, development, and use, throughout all phases of the
These contributions, written by the foremost international researchers and practitioners of Genetic Programming (GP), explore the synergy between theoretical and empirical results on real-world proble
Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch
For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens’ A